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Forgot a couple things
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@ -85,6 +85,8 @@ if (!hasInterface && !isServer) then
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* Added config value ```DMS_ai_disable_ramming_damage```. Check the comment for more info :)
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* Removed config value "DMS_ai_static_skills"
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* Randomized vehicle spawn position for "cardealer" mission.
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* NOTE: If you use custom ```DMS_fnc_SpawnAISoldier``` calls, you will have to update your calling parameters! Make sure you add "Soldier" at the end of the array, or before ```_customGearSet``` if you're using it!
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* Added ```_launcher``` option for ```_customGearSet``` in ```DMS_fnc_SpawnAISoldier```. NOTE: This changes the order of the gearset parameters for the AI. ```_launcher``` is between ```_items``` and ```_helmet```! Use empty string ```""``` if you don't want any launcher on the AI unit.
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#### September 8, 2015 (11:00 PM CST-America):
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* AI Bodies should now be properly cleaned when run over (if configured to do so with ```DMS_remove_roadkill``` and ```DMS_remove_roadkill_chance```).
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