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@ -77,6 +77,8 @@ for "_i" from 1 to _count do {
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_unit = [_group,[_pos_x,_pos_y,_pos_z],_type,_difficulty,_side] call DMS_SpawnAISoldier;
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};
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// An AI will definitely spawn with a launcher if you define type
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if ((!isNil "_launcher") || {DMS_ai_use_launchers && {(random 100) <= DMS_ai_use_launchers_chance}}) then
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{
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if (!isNil "_launcher") then
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{
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