Decreased default amount of Money/Rep gain

This commit is contained in:
eraser1 2015-09-04 22:32:43 -05:00
parent 00744a2d48
commit bc2a2ead33

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@ -21,8 +21,8 @@ DMS_DEBUG = true;
DMS_AI_KillPercent = 100; // The percent amount of AI that need to be killed for "killPercent" mission requirement (NOT IMPLEMENTED)
DMS_BanditMoneyGainOnKill = 100; // The amount of Poptabs gained for killing a bandit
DMS_BanditRepGainOnKill = 25; // The amount of Respect gained for killing a bandit
DMS_BanditMoneyGainOnKill = 50; // The amount of Poptabs gained for killing a bandit
DMS_BanditRepGainOnKill = 10; // The amount of Respect gained for killing a bandit
DMS_MissionMarkerWinDot = true; // Keep the mission marker dot with a "win" message after mission is over
DMS_MissionMarkerLoseDot = true; // Keep the mission marker dot with a "lose" message after mission is over