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Decreased default amount of Money/Rep gain
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@ -21,8 +21,8 @@ DMS_DEBUG = true;
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DMS_AI_KillPercent = 100; // The percent amount of AI that need to be killed for "killPercent" mission requirement (NOT IMPLEMENTED)
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DMS_BanditMoneyGainOnKill = 100; // The amount of Poptabs gained for killing a bandit
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DMS_BanditRepGainOnKill = 25; // The amount of Respect gained for killing a bandit
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DMS_BanditMoneyGainOnKill = 50; // The amount of Poptabs gained for killing a bandit
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DMS_BanditRepGainOnKill = 10; // The amount of Respect gained for killing a bandit
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DMS_MissionMarkerWinDot = true; // Keep the mission marker dot with a "win" message after mission is over
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DMS_MissionMarkerLoseDot = true; // Keep the mission marker dot with a "lose" message after mission is over
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