diff --git a/@ExileServer/addons/a3_dms/config.sqf b/@ExileServer/addons/a3_dms/config.sqf index 000bdf9..016e3bb 100644 --- a/@ExileServer/addons/a3_dms/config.sqf +++ b/@ExileServer/addons/a3_dms/config.sqf @@ -253,7 +253,8 @@ DMS_SpawnMissions_Scheduled = false; // Whether or not to spawn missions in a sc /* AI Settings */ DMS_AI_Classname = "O_recon_F"; // Since some of you wanted this... - + DMS_AI_UseRealNames = true; // true if you want Arma assigned real names, false if you want random DMS assigned unit numbers + DMS_Show_Kill_Poptabs_Notification = true; // Whether or not to show the poptabs gained/lost message on the player's screen when killing an AI. (It will still change the player's money, it just won't show the "Money Received" notification) DMS_Show_Kill_Respect_Notification = true; // Whether or not to show the "Frag Message" on the player's screen when killing an AI. (It will still change the player's respect, it just won't show the "AI Killed" frag message) DMS_Show_Kill_Rank_Notification = true; diff --git a/@ExileServer/addons/a3_dms/scripts/fn_SpawnAISoldier.sqf b/@ExileServer/addons/a3_dms/scripts/fn_SpawnAISoldier.sqf index 415b046..257d997 100644 --- a/@ExileServer/addons/a3_dms/scripts/fn_SpawnAISoldier.sqf +++ b/@ExileServer/addons/a3_dms/scripts/fn_SpawnAISoldier.sqf @@ -128,8 +128,11 @@ else }; }; -// Unit name -//_unit setName format["[DMS %1 %2 %3]",toUpper _side,_class,floor(random 1000)]; +// Set random DMS unit names if you don't want Arma assigned (real names) +if !(DMS_AI_UseRealNames) then +{ + _unit setName format["[DMS %1 %2 %3]",toUpper _side,_class,floor(random 1000)]; +}; if (_customGearSet isEqualTo []) then {