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Whoops
Accidentally used diameter as radius
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@ -25,7 +25,7 @@ switch (toLower worldName) do
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{
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{
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case "altis" : { _safePosParams = [[16000,16000],0,16000,_nearestObjectMinDistance,0,_maxTerrainGradient,0,DMS_findSafePosBlacklist]; }; //[16000,16000] w/ radius of 16000 works well for Altis
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case "altis" : { _safePosParams = [[16000,16000],0,16000,_nearestObjectMinDistance,0,_maxTerrainGradient,0,DMS_findSafePosBlacklist]; }; //[16000,16000] w/ radius of 16000 works well for Altis
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case "bornholm" : { _safePosParams = [[11264,11264],0,12000,_nearestObjectMinDistance,0,_maxTerrainGradient,0,DMS_findSafePosBlacklist]; }; // Thanks to thirdhero for testing this info
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case "bornholm" : { _safePosParams = [[11264,11264],0,12000,_nearestObjectMinDistance,0,_maxTerrainGradient,0,DMS_findSafePosBlacklist]; }; // Thanks to thirdhero for testing this info
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case "esseker" : { _safePosParams = [[6144,6144],0,12288,_nearestObjectMinDistance,0,_maxTerrainGradient,0,DMS_findSafePosBlacklist]; }; // Thanks to Flowrider for this info
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case "esseker" : { _safePosParams = [[6144,6144],0,6500,_nearestObjectMinDistance,0,_maxTerrainGradient,0,DMS_findSafePosBlacklist]; }; // Thanks to Flowrider for this info
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default { _safePosParams = [[],0,-1,_nearestObjectMinDistance,0,_maxTerrainGradient,0,DMS_findSafePosBlacklist]; };
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default { _safePosParams = [[],0,-1,_nearestObjectMinDistance,0,_maxTerrainGradient,0,DMS_findSafePosBlacklist]; };
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};
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};
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