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Fixed so it looks good and not stupid
Nice.
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@ -10,9 +10,9 @@
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_group allowFleeing 0;
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// Set AI owner to Player.
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//_group setGroupOwner (owner player);
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_group setGroupOwner (owner player);
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// Not tested this one, may need to apply above one.
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//ExileServerOwnershipSwapQueue pushBack [_group,player];
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//ExileServerOwnershipSwapQueue pushBack [_group,_playerObject];
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for "_i" from 1 to _units do {
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Pre-Packed PBO/a3_dms.pbo
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BIN
Pre-Packed PBO/a3_dms.pbo
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