class CfgPatches { class A3_dms { units[] = {}; weapons[] = {}; a3_DMS_version = 2.0; requiredVersion = 1.36; requiredAddons[] = {"exile_client","exile_server_config"}; }; }; class CfgFunctions { class DMS { class main { file = "\x\addons\dms"; class DMS_preInit { preInit = 1; }; class DMS_postInit { postInit = 1; }; }; class compiles { file = "\x\addons\dms\scripts"; class AddMissionToMonitor {}; class AILocalityManager {}; class BroadcastMissionStatus {}; class CleanUp {}; class CleanUpManager {}; class CreateMarker {}; class FillCrate {}; class FindSafePos {}; class FindSuppressor {}; class IsNearWater {}; class MissionsMonitor {}; class MissionSuccessState {}; class OnKilled {}; class RemoveMarkers {}; class SelectMagazine {}; class SelectMission {}; class SetAILocality {}; class SetGroupBehavior {}; class SpawnAIGroup {}; class SpawnAISoldier {}; class SpawnCrate {}; class SpawnNonPersistentVehicle {}; class TargetsKilled {}; }; }; };