/* Makes a random player within 3 KM of the AI the owner. Offloading AI can increase server performance. Could however have negative effects if target player has a potato PC. How To Use: [_pos, _group] call DMS_SetAILocality; Posistion of the player and the group that the AIs are in. */ private ["_group","_position","_exit","_randomPlayer"]; _group = _this select 0; _position = _this select 1; _exit = false; while {!_exit} do { _randomPlayer = call ExileServer_system_session_getRandomPlayer; if((_randomPlayer distance2D _position) < 3000)then { _exit = true; }; }; ExileServerOwnershipSwapQueue pushBack [_group,_randomPlayer]; true