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9110ffc675
***!!!THIS COMMIT WILL NOT WORK. DO NOT BOTHER COMPILING IT. THIS IS SIMPLY A "SAVE POINT"!!!*** I copied a lot of WAI stuff (specifically the config.sqf) as a template for the desired levels of customization that I want in the end. Created a couple unique DMS config values w/ comments (all variables prefixed with DMS_ in config.sqf) Created BroadCastMissionStatus (with a variety of options) Edited cleanup.sqf to take ARRAY params. It also won't clean up objects if there is a player within 20m of it (I will probably improve/replace the function later) Replaced original crate function with WAI (because of customizability. Will probably rewrite using BIS_fnc_param) Fixed the PBOPREFIX MissionStatusCheck is set up the way I want it, with all functions it uses ready as well. Made Exile and exile_server_config a necessary addon. Created preInit for compiling code (postInit simply launches it now) All functions added/changed so far have debug reports (if DMS_DEBUG=true)
24 lines
442 B
Plaintext
24 lines
442 B
Plaintext
private["_posArray","_radius","_result"];
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_posArray = _this select 0;
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_radius = _this select 1;
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_result = false;
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{
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if (_result) exitWith {};
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_plyr = _x;
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if (alive _plyr) then
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{
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{
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if (_plyr distance _x <= _radius) exitWith
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{
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_result = true;
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if (DMS_DEBUG) then
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{
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diag_log format["DMS :: %1 is within %2m of %3!",_plyr,_radius,_x];
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};
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};
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false;
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} count _posArray;
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};
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false;
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} count allPlayers;
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_result |