mirror of
https://github.com/Defent/DMS_Exile.git
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104 lines
2.6 KiB
Plaintext
104 lines
2.6 KiB
Plaintext
/*
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DMS_fnc_CleanUp
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Created by eraser1
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Usage:
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[
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_objectOrGroup1,
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_objectOrGroup2,
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...
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_objectOrGroupN
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] call DMS_fnc_CleanUp;
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Alternative Usage:
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_objectOrGroup call DMS_fnc_CleanUp;
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*/
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if (DMS_DEBUG) then
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{
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diag_log ("DMS_DEBUG CleanUp :: CLEANING UP: "+str _this);
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};
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if !((typeName _this) == "ARRAY") then
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{
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_this = [_this];
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};
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private ["_skippedObjects","_clean"];
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_skippedObjects = [];
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_clean =
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{
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_this enableSimulationGlobal false;
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_this removeAllMPEventHandlers "mpkilled";
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_this removeAllMPEventHandlers "mphit";
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_this removeAllMPEventHandlers "mprespawn";
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_this removeAllEventHandlers "FiredNear";
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_this removeAllEventHandlers "HandleDamage";
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_this removeAllEventHandlers "Killed";
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_this removeAllEventHandlers "Fired";
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_this removeAllEventHandlers "GetOut";
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_this removeAllEventHandlers "GetIn";
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_this removeAllEventHandlers "Local";
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deleteVehicle _this;
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};
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{
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if ((typeName _x) == "OBJECT") then
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{
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if (isNull _x) exitWith {};
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if !([_x,DMS_CleanUp_PlayerNearLimit] call DMS_fnc_IsPlayerNearby) then
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{
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_x call _clean;
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}
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else
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{
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_skippedObjects pushBack _x;
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if (DMS_DEBUG) then
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{
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diag_log format ["DMS_DEBUG CleanUp :: Skipping cleanup for |%1|, player within %2 meters!",_x,DMS_CleanUp_PlayerNearLimit];
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};
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};
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}
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else
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{
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if ((typeName _x) == "GROUP") exitWith
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{
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if (!isNull _x) then
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{
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// Group cleanup should only be called when it has to be deleted regardless, so no need to check for nearby players
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{
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_x call _clean;
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} forEach (units _x);
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if(local _x)then
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{
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deleteGroup _x;
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}
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else
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{
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[groupOwner _x,"DeleteGroupPlz",[_x]] call ExileServer_system_network_send_to;
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};
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};
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};
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if ((typeName _x) == "ARRAY") exitWith
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{
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if (DMS_DEBUG) then
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{
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diag_log format ["DMS_DEBUG CleanUp :: Doing recursive call for ARRAY: %1",_x];
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};
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_x call DMS_fnc_CleanUp;
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};
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diag_log format ["DMS ERROR :: Attempted to call DMS_fnc_CleanUp on non- group or object %1 from array %2",_x,_this];
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};
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} forEach _this;
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if !(_skippedObjects isEqualTo []) then
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{
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DMS_CleanUpList pushBack [_skippedObjects,diag_tickTime,30];
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}; |