DMS_Exile/@ExileServer/addons/a3_dms/scripts
eraser1 8562289765 Some more required changes... sorry
* **You must update all of your mission files; the mission message
system as well as the calling parameters for DMS_fnc_FindSafePos have
been overhauled and will be incompatible with previous versions.**
* NEW CONFIG VALUES:

|DMS_ThrottleBlacklists|
|DMS_AttemptsUntilThrottle|
|DMS_ThrottleCoefficient|
|DMS_MinThrottledDistance|
* Decreased
"DMS_TraderZoneNearBlacklist","DMS_MissionNearBlacklist","DMS_WaterNearBlacklist"
* Changed "DMS_dynamicText_Color" to "#FFFFFF" (white)
* Replaced weapon classes in "DMS_CrateCase_Sniper" to the base classes;
all attachments should now spawn in the box separately.
* New function DMS_fnc_IsValidPosition (uses logic that was previously
from "DMS_fnc_FindSafePos").
* You can now manually define every individual parameter for
DMS_fnc_findSafePos per-mission, instead of using global parameters.
* AI will now be offloaded to an HC even with "DMS_ai_offload_to_client"
set to false.
* All of the previously "supported" values for
"DMS_PlayerNotificationTypes" are now PROPERLY supported.
DMS_PlayerNotificationTypes is now set to default "dynamicTextRequest"
and "systemChatRequest".
* Tweaked "cardealer" mission, the cars should no longer spawn inside of
each other.
2015-10-03 22:32:42 -05:00
..
fn_AddMissionToMonitor.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_AILocalityManager.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_BroadcastMissionStatus.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_CalcPos.sqf Update! 2015-09-13 01:15:21 -05:00
fn_CleanUp.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_CleanUpManager.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_CreateMarker.sqf Logic improvement, forgot a couple things in readme 2015-09-25 23:19:00 -05:00
fn_FillCrate.sqf Relatively minor tweaks today 2015-09-25 19:28:04 -05:00
fn_FindSafePos.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_FindSuppressor.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_ImportFromM3E_Convert.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_ImportFromM3E.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00
fn_IsNearWater.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_IsPlayerNearby.sqf Update + PBO 2015-09-05 01:03:20 -05:00
fn_IsValidPosition.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_MissionsMonitor.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_MissionSuccessState.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00
fn_OnKilled.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_RemoveMarkers.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_SelectMagazine.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_SelectMission.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_SelectOffsetPos.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_SelectRandomVal.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_SetAILocality.sqf Minor Update for today... 2015-09-13 23:52:02 -05:00
fn_SetGroupBehavior.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_SpawnAIGroup.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_SpawnAISoldier.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_SpawnAIStatic.sqf 'SPLOSIONS! (And some RPT spam reduction) 2015-09-25 01:41:04 -05:00
fn_SpawnAIVehicle.sqf 'SPLOSIONS! (And some RPT spam reduction) 2015-09-25 01:41:04 -05:00
fn_SpawnBanditMission.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_SpawnCrate.sqf Finally another update... 2015-09-18 18:26:41 -05:00
fn_SpawnMinefield.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_SpawnNonPersistentVehicle.sqf Fix Variable Error for RS_VLS Call 2015-09-28 09:53:57 -07:00
fn_TargetsKilled.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00