DMS_Exile/@ExileServer/addons/a3_dms/config.cpp
eraser1 9110ffc675 Beginning Steps of DMS Rewrite
***!!!THIS COMMIT WILL NOT WORK. DO NOT BOTHER COMPILING IT. THIS IS
SIMPLY A "SAVE POINT"!!!***

I copied a lot of WAI stuff (specifically the config.sqf) as a template
for the desired levels of customization that I want in the end.

Created a couple unique DMS config values w/ comments (all variables
prefixed with DMS_ in config.sqf)

Created BroadCastMissionStatus (with a variety of options)

Edited cleanup.sqf to take ARRAY params. It also won't clean up objects
if there is a player within 20m of it (I will probably improve/replace
the function later)

Replaced original crate function with WAI (because of customizability.
Will probably rewrite using BIS_fnc_param)

Fixed the PBOPREFIX

MissionStatusCheck is set up the way I want it, with all functions it
uses ready as well.

Made Exile and exile_server_config a necessary addon.

Created preInit for compiling code (postInit simply launches it now)

All functions added/changed so far have debug reports (if
DMS_DEBUG=true)
2015-08-27 02:44:23 -05:00

23 lines
365 B
C++

class CfgPatches {
class A3_dms {
units[] = {};
weapons[] = {};
a3_DMS_version = 1.0;
requiredVersion = 1.36;
requiredAddons[] = {"exile_client","exile_server_config"};
};
};
class CfgFunctions {
class dms {
class main {
file = "\x\addons\dms";
class init_dms
{
preInit = 1;
};
class start_dms {
postInit = 1;
};
};
};
};