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9110ffc675
***!!!THIS COMMIT WILL NOT WORK. DO NOT BOTHER COMPILING IT. THIS IS SIMPLY A "SAVE POINT"!!!*** I copied a lot of WAI stuff (specifically the config.sqf) as a template for the desired levels of customization that I want in the end. Created a couple unique DMS config values w/ comments (all variables prefixed with DMS_ in config.sqf) Created BroadCastMissionStatus (with a variety of options) Edited cleanup.sqf to take ARRAY params. It also won't clean up objects if there is a player within 20m of it (I will probably improve/replace the function later) Replaced original crate function with WAI (because of customizability. Will probably rewrite using BIS_fnc_param) Fixed the PBOPREFIX MissionStatusCheck is set up the way I want it, with all functions it uses ready as well. Made Exile and exile_server_config a necessary addon. Created preInit for compiling code (postInit simply launches it now) All functions added/changed so far have debug reports (if DMS_DEBUG=true)
14 lines
639 B
Plaintext
14 lines
639 B
Plaintext
if (DMS_DEBUG) then
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{
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diag_log format["DMS :: Notification types: |%1| for broadcasting mission status: %2",DMS_player_notification_types,_this];
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};
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{
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switch (_x) do
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{
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case "advancedHintRequest":{[_x, [_this]] call ExileServer_system_network_send_broadcast;};
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case "dynamicTextRequest":{[_x, [_this,0,DMS_dynamicText_Size,DMS_dynamicText_Color]] call ExileServer_system_network_send_broadcast;};
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case "standardHintRequest":{[_x, [_this]] call ExileServer_system_network_send_broadcast;};
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case "systemChatRequest":{[_x, [_this]] call ExileServer_system_network_send_broadcast;};
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};
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false;
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} count DMS_player_notification_types; |