mirror of
https://github.com/Defent/DMS_Exile.git
synced 2024-08-30 16:52:12 +00:00
9060d8644c
Some tweaks Update inaccurate function description, and outdated usage
261 lines
6.7 KiB
Plaintext
261 lines
6.7 KiB
Plaintext
/*
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DMS post-init
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Created by eraser1 and Defent
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*/
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if !(isServer) exitWith
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{
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for "_i" from 0 to 99 do
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{
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diag_log "The DMS PBO is for the SERVER ONLY. It will NOT work for any form of client! DMS launch cancelled.";
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};
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};
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if (isNil "DMS_DynamicMission") exitWith
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{
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for "_i" from 0 to 99 do
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{
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diag_log "DMS ERROR :: You have made an error in your DMS config.sqf! Please look for any script errors. Cancelling DMS Launch.";
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};
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};
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// This code is NECESSARY for spawning persistent vehicles. DO NOT REMOVE THIS CODE UNLESS YOU KNOW WHAT YOU ARE DOING
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if !("isKnownAccount:DMS_PersistentVehicle" call ExileServer_system_database_query_selectSingleField) then
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{
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"createAccount:DMS_PersistentVehicle:DMS_PersistentVehicle" call ExileServer_system_database_query_fireAndForget;
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};
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// Some custom maps don't have the proper safePos config entries.
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// DMS no longer uses these values as of October 30, 2015.
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switch (toLower worldName) do
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{
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case "altis": // [16000,16000] w/ radius of 16000 works well for Altis
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{
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DMS_MapCenterPos = [16000,16000];
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DMS_MapRadius = 16000;
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};
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case "bornholm": // Thanks to thirdhero for testing this info
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{
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DMS_MapCenterPos = [11265,11265];
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DMS_MapRadius = 12000;
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};
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case "esseker": // Thanks to Flowrider for this info
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{
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DMS_MapCenterPos = [6275,6350];
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DMS_MapRadius = 5000;
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};
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case "taviana"; // Thanks to JamieKG for this info
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case "tavi":
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{
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DMS_MapCenterPos = [12800,12800];
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DMS_MapRadius = 12800;
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};
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default // Use "worldSize" to determine map center/radius (not always very nice).
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{
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private "_middle";
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_middle = worldSize/2;
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DMS_MapCenterPos = [_middle,_middle];
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DMS_MapRadius = _middle;
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};
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};
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// Since we use primarily ATL
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DMS_MapCenterPos set [2,0];
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EAST setFriend[WEST,0];
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EAST setFriend[RESISTANCE,0];
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RESISTANCE setFriend[WEST,0];
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RESISTANCE setFriend[EAST,0];
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WEST setFriend[EAST,0];
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WEST setFriend[RESISTANCE,0];
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if ((!isNil "A3XAI_isActive") && {!DMS_ai_offload_Only_DMS_AI}) then
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{
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diag_log 'DMS DETECTED A3XAI. Enabling "DMS_ai_offload_Only_DMS_AI"!';
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DMS_ai_offload_Only_DMS_AI = true;
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};
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if ((isClass (configFile >> "CfgPatches" >> "Ryanzombies")) && {!DMS_ai_offload_Only_DMS_AI}) then
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{
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diag_log 'DMS DETECTED RyanZombies. Enabling "DMS_ai_offload_Only_DMS_AI"!';
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DMS_ai_offload_Only_DMS_AI = true;
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};
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if !(DMS_ai_offload_to_client) then
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{
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DMS_ai_offloadOnUnfreeze = false;
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};
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if !(DMS_ai_allowFreezing) then
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{
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DMS_ai_freezeOnSpawn = false;
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};
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DMS_A3_AllMarkerColors = [];
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for "_i" from 0 to ((count(configfile >> "CfgMarkerColors"))-1) do
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{
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DMS_A3_AllMarkerColors pushBack (toLower (configName ((configfile >> "CfgMarkerColors") select _i)));
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};
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if !((toLower DMS_MissionMarkerWinDotColor) in DMS_A3_AllMarkerColors) then
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{
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diag_log format ["DMS ERROR :: Unsupported color for DMS_MissionMarkerWinDotColor (""%1""). Switching color to ""ColorBlue"".",DMS_MissionMarkerWinDotColor];
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DMS_MissionMarkerWinDotColor = "ColorBlue";
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};
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if !((toLower DMS_MissionMarkerLoseDotColor) in DMS_A3_AllMarkerColors) then
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{
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diag_log format ["DMS ERROR :: Unsupported color for DMS_MissionMarkerLoseDotColor (""%1""). Switching color to ""ColorRed"".",DMS_MissionMarkerLoseDotColor];
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DMS_MissionMarkerLoseDotColor = "ColorRed";
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};
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// Send Client Functions using compileFinal for security.
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publicVariable "DMS_CLIENT_fnc_spawnDynamicText";
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publicVariable "DMS_CLIENT_fnc_spawnTextTiles";
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publicVariable "DMS_CLIENT_fnc_hintSilent";
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publicVariable "DMS_Version";
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format["DMS_Version: %1",DMS_Version] remoteExecCall ["diag_log", -2, "DMS_LogVersion_JIP_ID"];
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// Add the weighted predefined locations to the list of predefined locations
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{
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for "_i" from 1 to (_x select 1) do
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{
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DMS_PredefinedMissionLocations pushBack (_x select 0);
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};
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} forEach DMS_PredefinedMissionLocations_WEIGHTED;
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// Set up the minimum/maximum co-ordinate values for x and y...
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DMS_MinMax_X_Coords = [DMS_MinDistFromWestBorder, worldSize - DMS_MinDistFromEastBorder];
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DMS_MinMax_Y_Coords = [DMS_MinDistFromSouthBorder, worldSize - DMS_MinDistFromNorthBorder];
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execFSM "\x\addons\dms\FSM\missions.fsm";
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if (DMS_ShowDifficultyColorLegend) then
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{
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private "_title";
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_title = createmarker ["DMS_MissionMarker_DifficultyColorLegend",[-500,-200]];
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_title setMarkerColor "ColorRed";
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_title setmarkertext "DMS Mission Difficulties Color Legend";
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_title setMarkerType "mil_dot";
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_title setMarkerAlpha 0.5;
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{
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private _difficulty = _x;
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private _color = "ColorGreen";
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private _markerType = "ExileMissionEasyIcon";
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switch (_difficulty) do
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{
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case "moderate":
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{
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_color = "ColorYellow";
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_markerType = "ExileMissionModerateIcon";
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};
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case "difficult":
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{
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_color = "ColorRed";
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_markerType = "ExileMissionDifficultIcon";
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};
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case "hardcore":
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{
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_color = "ColorBlack";
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_markerType = "ExileMissionHardcoreIcon";
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};
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};
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private _num = -200 * (_forEachIndex - 0.5);
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private _pos = [100,_num];
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if (DMS_ShowMarkerCircle) then
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{
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private _circle = createMarker [format ["DMS_MissionMarker_DifficultyColor_%1",_color], _pos];
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_circle setMarkerColor _color;
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_circle setMarkerShape "ELLIPSE";
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_circle setMarkerBrush "Solid";
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_circle setMarkerSize [100,100];
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};
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private _dot = createMarker [format ["DMS_MissionMarker_Difficulty_%1",_difficulty],_pos];
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_dot setMarkerType _markerType;
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_dot setMarkerText _difficulty;
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_dot setMarkerAlpha 0.5;
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} forEach ["hardcore","difficult","moderate","easy"];
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};
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// Add heli paratroopers monitor to the thread system.
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[5, DMS_fnc_HeliParatroopers_Monitor, [], true] call ExileServer_system_thread_addTask;
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{
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[_x] call DMS_fnc_ImportFromM3E_Static; // Spawn all of the bases that are supposed to be spawned on server startup.
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} forEach DMS_BasesToImportOnServerStart;
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{
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missionNamespace setVariable
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[
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format["DMS_Mission_%1",_x],
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compileFinal preprocessFileLineNumbers (format ["\x\addons\DMS\missions\bandit\%1.sqf",_x])
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];
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[_x] call DMS_fnc_SpawnBanditMission;
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} forEach DMS_BanditMissionsOnServerStart;
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if (DMS_StaticMission) then
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{
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private _temp = DMS_StaticMinPlayerDistance;
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DMS_StaticMinPlayerDistance = 0;
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{
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missionNamespace setVariable
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[
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format["DMS_StaticMission_%1",_x],
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compileFinal preprocessFileLineNumbers (format ["\x\addons\DMS\missions\static\%1.sqf",_x])
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];
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[_x] call DMS_fnc_SpawnStaticMission;
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} forEach DMS_StaticMissionsOnServerStart;
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DMS_StaticMinPlayerDistance = _temp;
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};
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for "_i" from 1 to DMS_RandomBanditMissionsOnStart do
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{
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[selectRandom DMS_BanditMissionTypesArray] call DMS_fnc_SpawnBanditMission;
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};
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format ["DMS post-init complete. productVersion: %1 | infiSTAR version: %2", productVersion, if (!isNil "INFISTARVERSION") then {INFISTARVERSION} else {"not installed"}] call DMS_fnc_DebugLog;
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