DMS_Exile/@ExileServer/addons/a3_dms/scripts
eraser1 c52c7c33d1 Today's Feature... Some of you are gonna like this
* NEW CONFIG VALUES:
DMS_Diff_RepOrTabs_on_roadkill
DMS_Bandit_Soldier_RoadkillMoney
DMS_Bandit_Soldier_RoadkillRep
DMS_Bandit_Static_RoadkillMoney
DMS_Bandit_Static_RoadkillRep
DMS_Bandit_Vehicle_RoadkillMoney
DMS_Bandit_Vehicle_RoadkillRep
* Removed config value: "DMS_credit_roadkill"
* You can now REDUCE a player's respect/poptabs when the player
roadkills an AI. The default values are -10 poptabs and -5 respect
(hardly noticeable, but I didn't want it to be extreme).
* Alternatively, you can simply reduce the amount of poptabs gained by
giving each corresponding config a positive value less than the regular.
Set the value to 0 if you don't want to credit the poptabs/respect.
* The player will get an appropriately colored message if he/she LOSES
poptabs (as opposed to gaining them).
* The player also gets a little more information regarding the type of
AI he/she has killed.
2015-09-21 23:17:51 -05:00
..
fn_AddMissionToMonitor.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_AILocalityManager.sqf Tweaks + Minor Additions 2015-09-20 00:37:13 -05:00
fn_BroadcastMissionStatus.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_CalcPos.sqf Update! 2015-09-13 01:15:21 -05:00
fn_CleanUp.sqf Update + PBO 2015-09-05 01:03:20 -05:00
fn_CleanUpManager.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_CreateMarker.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_FillCrate.sqf Finally another update... 2015-09-18 18:26:41 -05:00
fn_FindSafePos.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_FindSuppressor.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_ImportFromM3E_Convert.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00
fn_ImportFromM3E.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00
fn_IsNearWater.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_IsPlayerNearby.sqf Update + PBO 2015-09-05 01:03:20 -05:00
fn_MissionsMonitor.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_MissionSuccessState.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00
fn_OnKilled.sqf Today's Feature... Some of you are gonna like this 2015-09-21 23:17:51 -05:00
fn_RemoveMarkers.sqf AI Vehicles! 2015-09-14 22:50:09 -05:00
fn_SelectMagazine.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_SelectMission.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_SelectOffsetPos.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_SelectRandomVal.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_SetAILocality.sqf Minor Update for today... 2015-09-13 23:52:02 -05:00
fn_SetGroupBehavior.sqf AI Vehicles! 2015-09-14 22:50:09 -05:00
fn_SpawnAIGroup.sqf Tweaks + Minor Additions 2015-09-20 00:37:13 -05:00
fn_SpawnAISoldier.sqf Fixes + Tweaks + Features 2015-09-16 22:37:17 -05:00
fn_SpawnAIStatic.sqf AI Vehicles! 2015-09-14 22:50:09 -05:00
fn_SpawnAIVehicle.sqf Fixes + Tweaks + Features 2015-09-16 22:37:17 -05:00
fn_SpawnBanditMission.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_SpawnCrate.sqf Finally another update... 2015-09-18 18:26:41 -05:00
fn_SpawnNonPersistentVehicle.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_TargetsKilled.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00