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https://github.com/Defent/DMS_Exile.git
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c5f62ca028
asdas
48 lines
1.1 KiB
Plaintext
48 lines
1.1 KiB
Plaintext
private ["_crate","_pos","_missname","_aiAmmount","_misText","_missEnd","_group"];
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/*
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_playerClose = false;
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_mainTimer = true;
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//_missStartTime = floor(time);
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*/
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// associate pos with find safe pos
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_pos = call DMS_findSafePos;
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uiSleep 1;
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_missname = "Main Mission 2";
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diag_log format ["DMS :: Main Mission 2 started at (%1)",_pos];
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["standardHintRequest",["Mission starting! Check your map"]] call ExileServer_system_network_send_broadcast;
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// Spawn Marker
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[_pos,_missname] call DMS_CreateMarker;
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// Spawn Box
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_crate = createVehicle ["Box_NATO_AmmoOrd_F",[(_pos select 0) - 10, _pos select 1,0],[], 0, "CAN_COLLIDE"];
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[1,_crate] call DMS_createBox;
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uiSleep 2;
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//_crate = [_pos,40,4,2,2] execVM "mission\crates\MM_Box1.sqf";
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// spawn AI
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//[_pos,5,4] call DMS_SpawnAI;
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[_pos,5,4] call DMS_SpawnAI;
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waitUntil{sleep 1; {(isPlayer _x) && (_x distance _pos < 30) } count playableUnits > 0};
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uiSleep 1;
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["standardHintRequest",["Mission has ended, good job!"]] call ExileServer_system_network_send_broadcast;
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// Run Cleanup
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[_pos] call DMS_CleanUp;
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uiSleep 150;
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[] call DMS_SelectMission;
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