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https://github.com/Defent/DMS_Exile.git
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15429d5712
Move mission variable initialization to mission_init Create mission_init Create selectMission Add "_missionSide" to missionstatuscheck params ("bandit" or "hero". Only "bandit" functionality currently)
37 lines
2.7 KiB
Plaintext
37 lines
2.7 KiB
Plaintext
/*
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DMS Pre-init (compiles)
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Written by eraser1 (trainwreckdayz.com)
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*/
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/* compiles
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DMS_CreateMarker = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_CreateMarker.sqf";
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DMS_spawnAI = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\DMS_spawnAI.sqf";
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spawn_group = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\spawn_group.sqf";
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spawn_soldier = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\spawn_soldier.sqf";
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spawn_static = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\spawn_static.sqf";
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group_waypoints = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\group_waypoints.sqf";
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heli_para = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\heli_para.sqf";
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heli_patrol = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\heli_patrol.sqf";
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vehicle_patrol = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\vehicle_patrol.sqf";
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on_kill = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\on_kill.sqf";
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bandit_behaviour = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\bandit_behaviour.sqf";
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vehicle_monitor = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\vehicle_monitor.sqf";
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*/
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//Completed
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DMS_selectMission = compileFinal preprocessFileLineNumbers "\x\addons\dms\missions\SelectMission.sqf";
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DMS_MissionStatusCheck = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\MissionStatusCheck.sqf";
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DMS_MissionSuccessState = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\MissionSuccessState.sqf";
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DMS_findSafePos = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\FindSafePos.sqf";
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DMS_BroadcastMissionStatus = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\BroadcastMissionStatus.sqf";
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DMS_CleanUp = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\CleanUp.sqf";
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DMS_CleanUpManager = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\CleanUpManager.sqf";
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DMS_isPlayerNearbyARRAY = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\IsPlayerNearbyARRAY.sqf";
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DMS_FillCrate = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\FillCrate.sqf";
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DMS_isNearWater = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\IsNearWater.sqf";
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DMS_RemoveMarkers = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\RemoveMarkers.sqf";
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DMS_selectMagazine = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\SelectMagazine.sqf";
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DMS_TargetsKilled = compileFinal preprocessFileLineNumbers "\x\addons\dms\scripts\TargetsKilled.sqf";
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//Load config
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#include "config.sqf"; |