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56 lines
922 B
Plaintext
56 lines
922 B
Plaintext
/*
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DMS_fnc_IsPlayerNearby
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Created by eraser1
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Usage:
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[
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_positionOrObject,
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_distance
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] call DMS_fnc_IsPlayerNearby;
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Returns whether or not a player is within "_distance" meters of "_positionOrObject".
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*/
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if !(params
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[
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"_pos",
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"_dis"
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])
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exitWith
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{
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diag_log format ["DMS ERROR :: Calling DMS_fnc_IsPlayerNearby with invalid parameters: %1",_this];
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false;
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};
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if (_dis isEqualTo 0) exitWith {false};
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private _isNear = false;
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try
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{
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{
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{
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if (isPlayer _x) then
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{
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throw _x;
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};
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} forEach (crew _x);
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} forEach (_pos nearEntities [["Exile_Unit_Player","LandVehicle", "Air", "Ship"], _dis]);
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if (DMS_DEBUG) then
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{
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(format ["IsPlayerNearby :: No players within %1 meters of %2!",_dis,_pos]) call DMS_fnc_DebugLog;
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};
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}
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catch
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{
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_isNear = true;
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if (DMS_DEBUG) then
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{
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(format ["IsPlayerNearby :: %1 is within %2 meters of %3!",_exception,_dis,_pos]) call DMS_fnc_DebugLog;
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};
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};
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_isNear;
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