Namechange

Updating Github names to be more consistent. From now on they should all
use @Enigma as the base folder
This commit is contained in:
happydayz 2016-02-29 18:58:44 +11:00
parent 08e827cfec
commit 948080f95b
13 changed files with 15 additions and 15 deletions

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@ -0,0 +1 @@
enigma_exile_revive

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@ -209,7 +209,7 @@ _bambiPlayer setVariable ["ExileOwnerUID", getPlayerUID _requestingPlayer];
_bambiPlayer setVariable ["ExileIsBambi", false];
_bambiPlayer setVariable ["ExileXM8IsOnline", false, true];
diag_log format ["Bambiplayer = %1 --- _sessionID = %2",_bambiPlayer,_sessionID];
//diag_log format ["Bambiplayer = %1 --- _sessionID = %2",_bambiPlayer,_sessionID];
private["_player","_playerID","_playerPos","_data","_extDB2Message"];

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@ -1,7 +1,7 @@
class CfgPatches
{
class enigma_exile_custom {
class enigma_exile_revive {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
@ -14,7 +14,7 @@ class CfgFunctions
{
class main
{
file = "\enigma_exile_custom\init";
file = "\enigma_exile_revive\init";
class init
{
preInit = 1;

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@ -1,5 +1,5 @@
diag_log format['Enigma Exile: fn_init %1',time];
call compile preprocessFileLineNumbers "\enigma_exile_custom\init\server_compiles.sqf";
call compile preprocessFileLineNumbers "\enigma_exile_revive\init\server_compiles.sqf";
true

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@ -0,0 +1,5 @@
diag_log format['Enigma Exile: postinit %1',time];
[]spawn{call compile preprocessFileLineNumbers "\enigma_exile_revive\init\server_init.sqf";
};
true

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@ -1,5 +1,5 @@
diag_log format['Enigma Exile: Compiles Started - %1',time];
ENIGMA_server_publicEH =compileFinal preprocessFileLineNumbers "\enigma_exile_custom\init\server_publicEH.sqf";
ENIGMA_server_handle_UpdateStats =compileFinal preprocessFileLineNumbers "\enigma_exile_custom\compile\Enigma\Exile_UpdateStats.sqf";
ENIGMA_server_revivePlayer =compileFinal preprocessFileLineNumbers "\enigma_exile_custom\compile\Enigma\Exile_RevivePlayer.sqf";
ENIGMA_server_publicEH =compileFinal preprocessFileLineNumbers "\enigma_exile_revive\init\server_publicEH.sqf";
ENIGMA_server_handle_UpdateStats =compileFinal preprocessFileLineNumbers "\enigma_exile_revive\compile\Enigma\Exile_UpdateStats.sqf";
ENIGMA_server_revivePlayer =compileFinal preprocessFileLineNumbers "\enigma_exile_revive\compile\Enigma\Exile_RevivePlayer.sqf";

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@ -1 +0,0 @@
enigma_exile_custom

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@ -1,5 +0,0 @@
diag_log format['Enigma Exile: postinit %1',time];
[]spawn{call compile preprocessFileLineNumbers "\enigma_exile_custom\init\server_init.sqf";
};
true

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@ -35,9 +35,9 @@ changelog
------------------------------------------------------------------------------------------------------------------------------------------------------
First add the startup paramaters @Enigma_Exile to your server!
First add the startup paramaters @Enigma to your server!
Copy the @Enigma_Exile Folder to your Server Root!
Copy the @Enigma Folder to your Server Root!