another quick fix

This commit is contained in:
happydayz 2016-07-07 23:29:00 +10:00
parent dbe830198e
commit d5f2b052e6
2 changed files with 2 additions and 2 deletions

View File

@ -4,7 +4,8 @@ Enigma_RevivePlyr.sqf
© 2016 Enigma Team
*/
private["_defibangle","_defibpos","_bodypos","_action","_timer","_Anims","_target","_targetname","_bodypos1","_bodypos2","_bodypos3","_updatestats","_healPlace","_target","_animstate","_primaryw","_posh","_posi","_dy","_dx","_dir"];
private ["_targetname", "_bodypos1", "_bodypos2", "_bodypos3", "_healPlace", "_action", "_bodypos", "_animstate", "_primaryw", "_timer", "_Anims", "_defibpos", "_defibangle", "_posh", "_posi", "_dy", "_dx", "_dir", "_position", "_lootHolder", "_targetsbleedoutcountdown", "_secondsRemaining"];
_target = _this select 0;
_targetname = name _target;
_bodypos1 = [0.75,0.15,0];

View File

@ -60,7 +60,6 @@ if (hasInterface) then {
[] execVM "Custom\EnigmaRevive\compiles.sqf";
player setVariable ['EnigmaRevivePermitted', false, true];
player setVariable["antidupe", 1, true];
player setVariable ["REVIVE", true, true];
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////////////EventHandlers//////////////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////