2016-04-28 11:31:00 +00:00
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class CfgExileCustomCode
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{
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ExileServer_system_territory_database_load = "ExAdClient\VirtualGarage\CustomCode\ExileServer_system_territory_database_load.sqf";
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};
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class CfgInteractionMenus
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{
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class Flag
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{
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targetType = 2;
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target = "Exile_Construction_Flag_Static";
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class Actions
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{
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class VG : ExileAbstractAction
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{
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title = "Virtual Garage";
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condition = "(([_object, getPlayerUID player] call ExileClient_util_territory_getAccessLevel) select 0) >= ExAd_VG_ACCESS_LEVEL";
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action = "call XM8_VG_checkNearByFlags";
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};
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};
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};
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2016-05-02 23:21:03 +00:00
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class Construction
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{
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targetType = 2;
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target = "Exile_Construction_Abstract_Static";
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class Actions
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{
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class Grind : ExileAbstractAction
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{
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title = "Grind Lock";
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condition = "call ExAd_fnc_canGrindLock";
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action = "_this spawn ExAd_fnc_grindLock";
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};
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class RestoreLock : ExileAbstractAction
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{
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title = "Restore Lock";
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condition = "_object call ExAd_fnc_canRestoreLock";
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action = "_this spawn ExAd_fnc_restoreLock";
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};
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};
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};
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2016-04-28 11:31:00 +00:00
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};
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