ExAd/mpmissions/Exile.Altis/ExAdClient/HaloParachute/postInit.sqf

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/*
postInit.sqf
Copyright 2016 Jan Babor
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
execVM "ExAdClient\HaloParachute\customize.sqf";
[] spawn {
while {true} do {
waitUntil{!isNil "ExileClientLoadedIn"};
UISleep 0.1;
waitUntil{ExileClientLoadedIn};
UISleep 0.1;
waitUntil{alive player};
ExAd_ACTION_PARACHUTE = player addaction [format["<t color='#E48A36'><img image='\a3\ui_f\data\gui\cfg\CommunicationMenu\supplydrop_ca.paa' />%1</t>", localize "STR_ExAd_HALOPARACHUTE_ACTIONS_PARACHUTE"], {call ExAd_fnc_pullParachute}, [], 6, true, true, "", "call ExAd_fnc_showParachute"];
ExAd_ACTION_EJECT = player addaction [format["<t color='#E48A36'><img image='\a3\ui_f\data\gui\cfg\CommunicationMenu\supplydrop_ca.paa' />%1</t>", localize "STR_ExAd_HALOPARACHUTE_ACTIONS_HALO"], {call ExAd_fnc_ejectPlayer}, [], 6, false, true, "", "call ExAd_fnc_showEject;"];
if(ExAd_HALOPARACHUTE_DETACH_PARACHUTE_MODE)then{
ExAd_ACTION_PARACHUTE_DETACH = player addaction [format["<t color='#E48A36'><img image='\a3\ui_f\data\gui\cfg\CommunicationMenu\supplydrop_ca.paa' />%1</t>", localize "STR_ExAd_HALOPARACHUTE_ACTIONS_DETACH"], {call ExAd_fnc_detachParachute}, [], 6, true, true, "", "call ExAd_fnc_showParachute"];
};
waitUntil{!alive player};
player removeAction ExAd_ACTION_PARACHUTE;
player removeAction ExAd_ACTION_EJECT;
if(ExAd_HALOPARACHUTE_DETACH_PARACHUTE_MODE)then{
player removeAction ExAd_ACTION_PARACHUTE_DETACH;
};
};
};