From e2740f3584e0c4874cb155f8e06c5b8bf5a80114 Mon Sep 17 00:00:00 2001 From: Bjanski <jan@babor.nu> Date: Tue, 10 May 2016 21:36:39 +0200 Subject: [PATCH] v0.7.5 Adjusted some haloParachute code and fixed a syntax error in postInit.sqf --- BattlEye/scripts.txt | 2 +- CHANGELOG.md | 5 +++++ docs/HaloParachute/changelog.md | 7 +++++++ docs/HaloParachute/update.md | 11 ++++++++++- .../HaloParachute/Functions/fn_pullParachute.sqf | 4 +++- .../HaloParachute/Functions/fn_showParachute.sqf | 2 ++ .../ExAdClient/HaloParachute/postInit.sqf | 16 ++++++++-------- 7 files changed, 36 insertions(+), 11 deletions(-) diff --git a/BattlEye/scripts.txt b/BattlEye/scripts.txt index 47593ff..7208b43 100644 --- a/BattlEye/scripts.txt +++ b/BattlEye/scripts.txt @@ -4,7 +4,7 @@ createVehicle !="_parachuteObject = createVehicle [\"Steerable_Parachute_F\", g addAction !="ExAd_ACTION_PARACHUTE = player addaction [format" drawLine3D !="drawLine3D [cursorTarget modelToWorld [" playableUnits !="(({alive _x}count playableUnits) >= ExAd_HACKING_MIN_PLAYERS_ONLINE)" -Entities !="waitUntil {sleep 0.1; {player distance _x < 10 max (sizeOf typeOf _x)} count (player nearEntities [\"Helicopter_Base_F\", 20]) == 0}" +Entities !="waitUntil {sleep 0.1; ({player distance _x < (10 max (sizeOf typeOf _x))} count (player nearEntities [\"Air\", 20])) == 0};" Units !="(({alive _x}count playableUnits) >= ExAd_HACKING_MIN_PLAYERS_ONLINE)" disableCollisionWith !="_parachuteObject disableCollisionWith player" remoteexec !="_this remoteExec [\"ExAdServer_fnc_clientRequest\",2]" \ No newline at end of file diff --git a/CHANGELOG.md b/CHANGELOG.md index 2c8fbd4..06fc04c 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -2,6 +2,11 @@ # Changelog: +## 160510 21:00 . v0.7.5 +###Fixed +* Syntax error in postInit.sqf (HaloParachute) +* Added battleye exceptions (HaloParachute) + ## 160510 18:00 . v0.7.4 ###Fixed * Various documentation has been updated. diff --git a/docs/HaloParachute/changelog.md b/docs/HaloParachute/changelog.md index 23006ca..b9e6b03 100644 --- a/docs/HaloParachute/changelog.md +++ b/docs/HaloParachute/changelog.md @@ -1,6 +1,13 @@ #HaloParachute ## Changelog: +## 160510 21:00 . v0.7.5 +###Fixed +* Syntax error in postInit.sqf +* Remove parachute backpack when parachute is pulled. +* Removed one action when carrying parachute backpack +* Added battleye exceptions + ### 160510 18:00 . v0.7.4 #### Added * Feature - Customization for using key bindings instead of displayed addActions diff --git a/docs/HaloParachute/update.md b/docs/HaloParachute/update.md index 779f140..6d790e1 100644 --- a/docs/HaloParachute/update.md +++ b/docs/HaloParachute/update.md @@ -1,6 +1,15 @@ #HaloParachute ## Instructions: - + +## 160510 21:00 . v0.7.5 +###Fixed +* replace "mpmissions\Exile.<map>\ExAdClient\HaloParachute\postInit.sqf" +* replace "mpmissions\Exile.<map>\ExAdClient\HaloParachute\Functions" +* Replace battleye exceptions - Entities +```cpp + !="waitUntil {sleep 0.1; ({player distance _x < (10 max (sizeOf typeOf _x))} count (player nearEntities [\"Air\", 20])) == 0};" +``` + ### 160507 18:00 . v0.7.4 #### Update * Replace folder "mpmissions\Exile.<map>\ExAdClient\HaloParachute\Functions" diff --git a/mpmissions/Exile.Altis/ExAdClient/HaloParachute/Functions/fn_pullParachute.sqf b/mpmissions/Exile.Altis/ExAdClient/HaloParachute/Functions/fn_pullParachute.sqf index 6da370d..dc1f85e 100644 --- a/mpmissions/Exile.Altis/ExAdClient/HaloParachute/Functions/fn_pullParachute.sqf +++ b/mpmissions/Exile.Altis/ExAdClient/HaloParachute/Functions/fn_pullParachute.sqf @@ -18,10 +18,12 @@ private ["_parachuteObject"]; -waitUntil {sleep 0.1; {player distance _x < 10 max (sizeOf typeOf _x)} count (player nearEntities ["Helicopter_Base_F", 20]) == 0}; +waitUntil {sleep 0.1; ({player distance _x < (10 max (sizeOf typeOf _x))} count (player nearEntities ["Air", 20])) == 0}; if (!alive player || vehicle player != player) exitWith {}; +if(backpack player == "B_Parachute")then{removeBackpack player}; + _parachuteObject = createVehicle ["Steerable_Parachute_F", getPosATL player, [], 0, "CAN_COLLIDE"]; _parachuteObject setDir getDir player; diff --git a/mpmissions/Exile.Altis/ExAdClient/HaloParachute/Functions/fn_showParachute.sqf b/mpmissions/Exile.Altis/ExAdClient/HaloParachute/Functions/fn_showParachute.sqf index 815e0b2..1ff3877 100644 --- a/mpmissions/Exile.Altis/ExAdClient/HaloParachute/Functions/fn_showParachute.sqf +++ b/mpmissions/Exile.Altis/ExAdClient/HaloParachute/Functions/fn_showParachute.sqf @@ -17,6 +17,8 @@ */ if(vehicle player != player)exitWith{false}; +if(backpack player == "B_Parachute")exitWith{false}; + _condition = false; if((getPos player) select 2 > ExAd_ACTION_PARACHUTE_HEIGHT)then{ diff --git a/mpmissions/Exile.Altis/ExAdClient/HaloParachute/postInit.sqf b/mpmissions/Exile.Altis/ExAdClient/HaloParachute/postInit.sqf index 5eca15c..1d7a545 100644 --- a/mpmissions/Exile.Altis/ExAdClient/HaloParachute/postInit.sqf +++ b/mpmissions/Exile.Altis/ExAdClient/HaloParachute/postInit.sqf @@ -21,11 +21,11 @@ ExAd_HALOPARACHUTE_VERSION = "v0.7.4"; execVM "ExAdClient\HaloParachute\customize.sqf"; -if(isNil "ExAd_HALOPARACHUTE_SAFE_MODE"){ExAd_HALOPARACHUTE_SAFE_MODE = false;}; -if(isNil "ExAd_HALOPARACHUTE_USE_ACTIONS"){ExAd_HALOPARACHUTE_USE_ACTIONS = true;}; -if(isNil "ExAd_HALOPARACHUTE_USE_KEY_ACTIONS"){ExAd_HALOPARACHUTE_USE_KEY_ACTIONS = true;}; -if(isNil "ExAd_ACTION_PARACHUTE_HEIGHT"){ExAd_ACTION_PARACHUTE_HEIGHT = 10;}; -if(isNil "ExAd_ACTION_EJECT_HEIGHT"){ExAd_ACTION_EJECT_HEIGHT = 0;}; +if(isNil "ExAd_HALOPARACHUTE_SAFE_MODE")then{ExAd_HALOPARACHUTE_SAFE_MODE = false;}; +if(isNil "ExAd_HALOPARACHUTE_USE_ACTIONS")then{ExAd_HALOPARACHUTE_USE_ACTIONS = true;}; +if(isNil "ExAd_HALOPARACHUTE_USE_KEY_ACTIONS")then{ExAd_HALOPARACHUTE_USE_KEY_ACTIONS = true;}; +if(isNil "ExAd_ACTION_PARACHUTE_HEIGHT")then{ExAd_ACTION_PARACHUTE_HEIGHT = 10;}; +if(isNil "ExAd_ACTION_EJECT_HEIGHT")then{ExAd_ACTION_EJECT_HEIGHT = 0;}; [] spawn { while {true} do { @@ -36,7 +36,7 @@ if(isNil "ExAd_ACTION_EJECT_HEIGHT"){ExAd_ACTION_EJECT_HEIGHT = 0;}; waitUntil{alive player}; if(ExAd_HALOPARACHUTE_USE_ACTIONS)then{ - ExAd_ACTION_PARACHUTE = player addaction [format["<t color='#E48A36'><img image='\a3\ui_f\data\gui\cfg\CommunicationMenu\supplydrop_ca.paa' />%1</t>", localize "STR_ExAd_HALOPARACHUTE_ACTIONS_PARACHUTE"], {call ExAd_fnc_pullParachute}, [], 6, true, true, "", "call ExAd_fnc_showParachute"]; + ExAd_ACTION_PARACHUTE = player addaction [format["<t color='#E48A36'><img image='\a3\ui_f\data\gui\cfg\CommunicationMenu\supplydrop_ca.paa' />%1</t>", localize "STR_ExAd_HALOPARACHUTE_ACTIONS_PARACHUTE"], {[] spawn ExAd_fnc_pullParachute}, [], 6, true, true, "", "call ExAd_fnc_showParachute"]; ExAd_ACTION_EJECT = player addaction [format["<t color='#E48A36'><img image='\a3\ui_f\data\gui\cfg\CommunicationMenu\supplydrop_ca.paa' />%1</t>", localize "STR_ExAd_HALOPARACHUTE_ACTIONS_HALO"], {call ExAd_fnc_ejectPlayer}, [], 6, false, true, "", "call ExAd_fnc_showEject;"]; }; @@ -46,8 +46,8 @@ if(isNil "ExAd_ACTION_EJECT_HEIGHT"){ExAd_ACTION_EJECT_HEIGHT = 0;}; if((getPos player) select 2 > ExAd_ACTION_EJECT_HEIGHT && vehicle player != player)then{ call ExAd_fnc_ejectPlayer }else{ - if(ExAd_fnc_showParachute)then{ - call ExAd_fnc_pullParachute + if(call ExAd_fnc_showParachute)then{ + [] spawn ExAd_fnc_pullParachute } } }