v0.7.7 Build 5

Grinding updated for Exile 0.9.8
This commit is contained in:
Bjanski 2016-07-03 10:13:54 +02:00
parent f1d8a9fa27
commit 95ecd6f076
2 changed files with 38 additions and 26 deletions

View File

@ -21,51 +21,56 @@ if(vehicle player != player)exitWith{false};
ExAd_GRINDING_OBJECT = _this select 0;
ExAd_GRINDING = true;
call ExileClient_gui_interactionMenu_unhook;
{
ExileClientInteractionObject removeAction _x;
}
forEach ExileClientInteractionHandles;
if(isClass(configFile >> "CfgVehicles" >> "Sound_Factory10")) then {
_soundSrc = createSoundSource ["Sound_Factory10", position ExAd_GRINDING_OBJECT, [], 0];
};
player playActionNow "medicStart";
ExAd_DRAW3D_HANDLER = addMissionEventHandler ["Draw3D", {
private ["_object","_progress"];
_height = ExAd_GRINDING_PROGRESSBAR_POS;
_object = if(isNil "ExAd_GRINDING_OBJECT")then{cursorTarget}else{ExAd_GRINDING_OBJECT};
_object = if(isNil "ExAd_GRINDING_OBJECT")then{ExileClientInteractionObject}else{ExAd_GRINDING_OBJECT};
_progress = 1 min ((_object getVariable ["ExAd_Grinding_progress", 1]) / ExAd_GRINDING_OBJECT_MAX);
drawLine3D [cursorTarget modelToWorld [-0.5, -0.15, _height], cursorTarget modelToWorld [0.5, -0.15, _height], [0,0,0,1]];
drawLine3D [cursorTarget modelToWorld [-0.5, -0.15, _height - 0.05], cursorTarget modelToWorld [0.5, -0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [cursorTarget modelToWorld [-0.5, 0.15, _height], cursorTarget modelToWorld [0.5, 0.15, _height], [0,0,0,1]];
drawLine3D [cursorTarget modelToWorld [-0.5, 0.15, _height - 0.05], cursorTarget modelToWorld [0.5, 0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [_object modelToWorld [-0.5, -0.15, _height], _object modelToWorld [0.5, -0.15, _height], [0,0,0,1]];
drawLine3D [_object modelToWorld [-0.5, -0.15, _height - 0.05], _object modelToWorld [0.5, -0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [_object modelToWorld [-0.5, 0.15, _height], _object modelToWorld [0.5, 0.15, _height], [0,0,0,1]];
drawLine3D [_object modelToWorld [-0.5, 0.15, _height - 0.05], _object modelToWorld [0.5, 0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [cursorTarget modelToWorld [-0.5, -0.15, _height], cursorTarget modelToWorld [-0.5, -0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [cursorTarget modelToWorld [0.5, -0.15, _height], cursorTarget modelToWorld [0.5, -0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [cursorTarget modelToWorld [-0.5, 0.15, _height], cursorTarget modelToWorld [-0.5, 0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [cursorTarget modelToWorld [0.5, -0.15, _height], cursorTarget modelToWorld [0.5, -0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [_object modelToWorld [-0.5, -0.15, _height], _object modelToWorld [-0.5, -0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [_object modelToWorld [0.5, -0.15, _height], _object modelToWorld [0.5, -0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [_object modelToWorld [-0.5, 0.15, _height], _object modelToWorld [-0.5, 0.15, _height - 0.05], [0,0,0,1]];
drawLine3D [_object modelToWorld [0.5, -0.15, _height], _object modelToWorld [0.5, -0.15, _height - 0.05], [0,0,0,1]];
for "_i" from 1 to 49 do {
drawLine3D [cursorTarget modelToWorld [-0.5, -0.15, _height - (0.001 * _i)], cursorTarget modelToWorld [((-0.5) + _progress), -0.15, _height - (0.001 * _i)], [1,0.482,0,1]];
drawLine3D [cursorTarget modelToWorld [0.5, 0.15, _height - (0.001 * _i)], cursorTarget modelToWorld [((0.5) - _progress), 0.15, _height - (0.001 * _i)], [1,0.482,0,1]];
drawLine3D [_object modelToWorld [-0.5, -0.15, _height - (0.001 * _i)], _object modelToWorld [((-0.5) + _progress), -0.15, _height - (0.001 * _i)], [1,0.482,0,1]];
drawLine3D [_object modelToWorld [0.5, 0.15, _height - (0.001 * _i)], _object modelToWorld [((0.5) - _progress), 0.15, _height - (0.001 * _i)], [1,0.482,0,1]];
drawLine3D [cursorTarget modelToWorld [0.5, -0.15, _height - (0.001 * _i)], cursorTarget modelToWorld [((-0.5) + _progress), -0.15, _height - (0.001 * _i)], [0.55,0.55,0.55,1]];
drawLine3D [cursorTarget modelToWorld [-0.5, 0.15, _height - (0.001 * _i)], cursorTarget modelToWorld [((0.5) - _progress), 0.15, _height - (0.001 * _i)], [0.55,0.55,0.55,1]];
drawLine3D [_object modelToWorld [0.5, -0.15, _height - (0.001 * _i)], _object modelToWorld [((-0.5) + _progress), -0.15, _height - (0.001 * _i)], [0.55,0.55,0.55,1]];
drawLine3D [_object modelToWorld [-0.5, 0.15, _height - (0.001 * _i)], _object modelToWorld [((0.5) - _progress), 0.15, _height - (0.001 * _i)], [0.55,0.55,0.55,1]];
}
}];
_ticker = 1;
while{(ExAd_GRINDING_OBJECT == cursorTarget) && ExAd_GRINDING}do{
while{(ExAd_GRINDING_OBJECT == ExileClientInteractionObject) && ExAd_GRINDING}do{
UISleep 1;
if(random[0,50,100] < 1)exitWith{
player removeItem "Exile_Item_Grinder";
['Whoops', [STR_ExAd_GRINDING_NOTI_BROKE]] call ExileClient_gui_notification_event_addNotification;
["ErrorTitleAndText", ["ExAd - Grinding", STR_ExAd_GRINDING_NOTI_BROKE]] call ExileClient_gui_toaster_addTemplateToast;
false
};
if!("Exile_Magazine_Battery" in (magazines player))exitWith{
['Whoops', [STR_ExAd_GRINDING_NOTI_EMPTY_BAT]] call ExileClient_gui_notification_event_addNotification;
["ErrorTitleAndText", ["ExAd - Grinding", STR_ExAd_GRINDING_NOTI_EMPTY_BAT]] call ExileClient_gui_toaster_addTemplateToast;
false
};
@ -73,14 +78,15 @@ while{(ExAd_GRINDING_OBJECT == cursorTarget) && ExAd_GRINDING}do{
player removeItem "Exile_Magazine_Battery";
["grindProgress", [netId ExAd_GRINDING_OBJECT]] call ExAd_fnc_serverDispatch;
['Success', [STR_ExAd_GRINDING_NOTI_PROGRESS]] call ExileClient_gui_notification_event_addNotification;
["SuccessTitleAndText", ["ExAd - Grinding", STR_ExAd_GRINDING_NOTI_PROGRESS]] call ExileClient_gui_toaster_addTemplateToast;
player playActionNow "medicStart";
};
if(ExAd_GRINDING_OBJECT getVariable ["ExAd_Grinding_progress", 0] > ExAd_GRINDING_OBJECT_MAX)exitWith{
UISleep 2;
['Success', [STR_ExAd_GRINDING_NOTI_FINISHED]] call ExileClient_gui_notification_event_addNotification;
["SuccessTitleAndText", ["ExAd - Grinding", STR_ExAd_GRINDING_NOTI_FINISHED]] call ExileClient_gui_toaster_addTemplateToast;
["grindProgress", [netId ExAd_GRINDING_OBJECT]] call ExAd_fnc_serverDispatch;
};
_ticker = _ticker + 1;
};

View File

@ -9,7 +9,7 @@
* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
*/
private["_territoryID","_data","_id","_owner","_position","_radius","_level","_flagTexture","_flagStolen","_flagStolenBy","_flagStealMessage","_lastPayed","_buildRights","_moderators","_flagObject"];
private["_territoryID","_data","_id","_owner","_position","_radius","_level","_flagTexture","_flagStolen","_flagStolenBy","_lastPayed","_buildRights","_moderators","_flagObject"];
_territoryID = _this;
_data = format ["loadTerritory:%1", _territoryID] call ExileServer_system_database_query_selectSingle;
_id = _data select 0;
@ -26,12 +26,14 @@ _level = _data select 7;
_flagTexture = _data select 8;
_flagStolen = _data select 9;
_flagStolenBy = _data select 10;
_flagStealMessage = _data select 11;
_lastPayed = _data select 12;
_buildRights = _data select 13;
_moderators = _data select 14;
_lastPayed = _data select 11;
_buildRights = _data select 12;
_moderators = _data select 13;
_flagObject = createVehicle ["Exile_Construction_Flag_Static",_position, [], 0, "CAN_COLLIDE"];
_flagObject setFlagTexture _flagTexture;
if (_flagStolen isEqualTo 0) then
{
_flagObject setFlagTexture _flagTexture;
};
ExileLocations pushBack _flagObject;
_flagObject setVariable ["ExileTerritoryName", _name, true];
_flagObject setVariable ["ExileDatabaseID", _id];
@ -43,6 +45,9 @@ _flagObject setVariable ["ExileTerritoryLevel", _level, true];
_flagObject setVariable ["ExileTerritoryLastPayed", _lastPayed];
_flagObject call ExileServer_system_territory_maintenance_recalculateDueDate;
_flagObject setVariable ["ExileTerritoryNumberOfConstructions", _data select 15, true];
_flagObject setVariable ["ExileRadiusShown", false, true];
_flagObject setVariable ["ExileFlagStolen",_flagStolen,true];
_flagObject setVariable ["ExileFlagTexture",_flagTexture];
////////////////////////
///// ExAd START /////
@ -52,4 +57,5 @@ _flagObject setVariable ["ExAdVGVeh", _vehicles, true];
////////////////////////
///// ExAd END /////
////////////////////////
true