/* fn_ejectPayer.sqf Copyright 2016 Jan Babor Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ private ["_vehicleObj", "_push", "_vecDir"]; _vehicleObj = vehicle player; if (_vehicleObj == player) exitWith {false}; moveOut player; _push = if (_vehicleObj isKindOf "Plane") then { player setDir getDir _vehicleObj; ((vectorUp _vehicleObj) vectorMultiply 40) } else { _vecDir = (getPosASL player) vectorDiff (getPosASL _vehicleObj); (_vecDir vectorMultiply (5 / vectorMagnitude _vecDir)) }; player setVelocity ((velocity player) vectorAdd _push); if(ExAd_HALOPARACHUTE_SAFE_MODE)then{ ExAd_PARACHUTE_SAFE_THREAD = [0.1, ExAd_fnc_parachuteSafeMode, [], true] call ExileClient_system_thread_addtask; }; true