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f1d8a9fa27
Solved the issue where territoryPlayerPresent used an array instead of a number for the comparison.
47 lines
1.1 KiB
C++
47 lines
1.1 KiB
C++
/*
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config.cpp
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Copyright 2016 Jan Babor
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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class CfgPatches {
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class ExAd_Core {
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requiredVersion = 0.1;
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requiredAddons[] = {"exile_server"};
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};
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};
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class CfgFunctions {
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class ExAdServer {
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class Debug {
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file = "exad_core\Functions\Debug";
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class log {};
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};
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class System {
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file = "exad_core\Functions\System";
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class clientDispatch {};
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class clientRequest {};
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};
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class Utils {
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file = "exad_core\Functions\Utils";
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class createArray {};
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class createCrate {};
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class createMarker {};
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class putInContainer {};
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class territoryPlayerPresent {};
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};
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};
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};
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