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fe39bc6f76
Added a toggle-able option to stop people storing their vehicles while in the middle of combat. Added Boats and Subs to the VG allowed vehicle list.
32 lines
1.5 KiB
Plaintext
32 lines
1.5 KiB
Plaintext
/*
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customize.sqf
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Copyright 2016 Jan Babor
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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ExAd_VG_MIN_ALLOWED_VEH = 5; //SCALAR - Minimun allowed vehicles in the virtual garage.
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ExAd_VG_ALLOWED_VEH_MULTIPLE_FACTOR = 3;//SCALAR - How many extra vehicle slots for each territory level.
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ExAd_VG_ACCESS_LEVEL = 1; //SCALAR - Lowest level that can access the Virtual Garage --> 1|2|3 -> Pleb|Moderator|Owner.
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ExAd_VG_CLEAN_ON_STORE = true; //BOOLEAN - If vehicle inventory should reset when stored.
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ExAd_VG_SHOW_ADVHINT = false; //BOOLEAN - If the virtual garage should display an Advanced hint upon store and fetch.
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ExAd_STOP_COMBAT_STORING = true; //BOOLEAN - If set to true players cannot store vehicles while they are in combat. Prevents combat storing.
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ExAd_VG_ALLOWED_VEH_TYPE = ["Car","Tank","Plane","Air","Ship","Submarine"];//ARRAY - Array with allowed vehicle types for the virtual garage. | "Car", "Tank", "Helicopter", "Plane" or "Air" for both WARNING DON'T USE "LandVehicle" Can crash the Exile system.
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