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36 lines
1.7 KiB
Plaintext
36 lines
1.7 KiB
Plaintext
/*
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customize.sqf
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Copyright 2016 Jan Babor
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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ExAd_VG_MIN_ALLOWED_VEH = 5; //SCALAR - Minimun allowed vehicles in the virtual garage.
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ExAd_VG_ALLOWED_VEH_MULTIPLE_FACTOR = 3;//SCALAR - How many extra vehicle slots for each territory level.
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ExAd_VG_ACCESS_LEVEL = 1; //SCALAR - Lowest level that can access the Virtual Garage --> 1|2|3 -> Pleb|Moderator|Owner.
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ExAd_VG_CLEAN_ON_STORE = true; //BOOLEAN - If vehicle inventory should reset when stored.
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ExAd_VG_SHOW_ADVHINT = false; //BOOLEAN - If the virtual garage should display an Advanced hint upon store and fetch.
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ExAd_STOP_COMBAT_STORING = true; //BOOLEAN - If set to true players cannot store vehicles while they are in combat. Prevents combat storing.
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ExAd_VG_GIVE_GM = false; //BOOLEAN - If set to true, vehicles spawned from the VG will have Godmode enabled on them.
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ExAd_VG_GM_TIME = 20; //SCALAR - Time for vehicles to have Godmode enabled in seconds (Will be ingored if ExAd_VG_GIVE_GODMODE = false)
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ExAd_VG_ALLOWED_VEH_TYPE = ["Car","Tank","Plane","Air","Ship","Submarine"];//ARRAY - Array with allowed vehicle types for the virtual garage. | "Car", "Tank", "Helicopter", "Plane" or "Air" for both WARNING DON'T USE "LandVehicle" Can crash the Exile system.
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