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48 lines
1.6 KiB
Plaintext
48 lines
1.6 KiB
Plaintext
ExileServer_system_lootManager_dropItem_sqf = {
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/**
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* ExileServer_system_lootManager_dropItem
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*
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* Exile Mod
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* www.exilemod.com
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* © 2015 Exile Mod Team
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*
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* This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
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* To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/.
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*/
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private["_lootTableName","_itemClassName","_lootTableConfig","_sum","_count","_half","_halfIndex","_lootTableEntries","_maxPossible","_chance","_startIndex","_endIndex","_i","_entry"];
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_lootTableName = _this;
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_itemClassName = "";
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_lootTableConfig = missionConfigFile >> "CfgLootTables" >> _lootTableName;
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_sum = getNumber(_lootTableConfig >> "sum");
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_count = getNumber(_lootTableConfig >> "count");
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_half = getNumber(_lootTableConfig >> "half");
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_halfIndex = getNumber(_lootTableConfig >> "halfIndex");
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_lootTableEntries = getArray(_lootTableConfig >> "items");
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_maxPossible = (count _lootTableEntries)-1;
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_chance = random(_sum);
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if (_chance >= _half) then
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{
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_startIndex = _halfIndex;
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_endIndex = _count - 1;
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}
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else
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{
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_startIndex = 0;
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_endIndex = _halfIndex + 1;
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};
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if (_endIndex > _maxPossible) then
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{
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_endIndex = _maxPossible;
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};
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for "_i" from _startIndex to _endIndex do
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{
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_entry = _lootTableEntries select _i;
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if (_chance <= (_entry select 0)) exitWith
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{
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_itemClassName = _entry select 1;
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};
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};
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_itemClassName
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};
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ExileServer_system_lootManager_dropItem_ext = compile preprocessFileLineNumbers '\ExileLootDrop\ExileServer_system_lootManager_dropItem.sqf'; |