Update install instructions.txt

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Bones50 2016-12-14 10:13:08 +11:00 committed by GitHub
parent 5b05a37df4
commit 732e540004

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@ -7,7 +7,36 @@ Install Instructions:
Bones_fnc_salvageAndRepairMenuHelo = compileFinal preprocessFileLineNumbers "Custom\advancedRepair\Bones_fnc_salvageAndRepairMenuHelo.sqf"; Bones_fnc_salvageAndRepairMenuHelo = compileFinal preprocessFileLineNumbers "Custom\advancedRepair\Bones_fnc_salvageAndRepairMenuHelo.sqf";
Bones_fnc_salvageAndRepairMenuCar = compileFinal preprocessFileLineNumbers "Custom\advancedRepair\Bones_fnc_salvageAndRepairMenuCar.sqf"; Bones_fnc_salvageAndRepairMenuCar = compileFinal preprocessFileLineNumbers "Custom\advancedRepair\Bones_fnc_salvageAndRepairMenuCar.sqf";
4. Open the config.cpp file in your mission, find the "class CfgInteractionMenus" section, and replace the repair function for cars and helos respectively, with the following: 4. Open the description.ext file and change:
showHUD[] =
{
true, // Scripted HUD (same as showHUD command)
true, // Vehicle + soldier info
true, // Vehicle radar
true, // Vehicle compass
true, // Tank direction indicator
false, // Commanding menu
false, // Group Bar
true, // HUD Weapon Cursors
false // Squad Radar
};
TO
showHUD[] =
{
true, // Scripted HUD (same as showHUD command)
true, // Vehicle + soldier info
true, // Vehicle radar
true, // Vehicle compass
true, // Tank direction indicator
true, // Commanding menu
false, // Group Bar
true, // HUD Weapon Cursors
false // Squad Radar
};
5. Open the config.cpp file in your mission, find the "class CfgInteractionMenus" section, and replace the repair function for cars and helos respectively, with the following:
//Bones Custom Vehicle Repairs //Bones Custom Vehicle Repairs
@ -27,4 +56,4 @@ class Repair: ExileAbstractAction
action = "_this call Bones_fnc_salvageAndRepairMenuHelo"; action = "_this call Bones_fnc_salvageAndRepairMenuHelo";
}; };
5. Re-PBO your mission file and re-upload to the server. 6. Re-PBO your mission file and re-upload to the server.