Advanced Repair | ||
LICENSE | ||
README.md |
ExileMod-Advanced-Repair
Complex repair script for ExileMod that allows: a. Repair and salvage of engine and wheels. b. Repair of Body c. Rapair all
To Do: a. Include need for wheels for repair all and repair only as many wheels as what the player has in inventory.
Install Instructions:
- UnPBO your Mission File.
- Open the Advanced Repair folder and copy the "custom" folder to the mission file you just unPBO'd (same folder as config.cpp file).
- Add the below lines into the "initPlayerLocal.sqf" file from your mission file, immediately after "if (!hasInterface || isServer) exitWith {};".
//Advanced repair Bones_fnc_salvageAndRepairMenuHelo = compileFinal preprocessFileLineNumbers "Custom\advancedRepair\Bones_fnc_salvageAndRepairMenuHelo.sqf"; Bones_fnc_salvageAndRepairMenuCar = compileFinal preprocessFileLineNumbers "Custom\advancedRepair\Bones_fnc_salvageAndRepairMenuCar.sqf";
- Open the description.ext file and change: showHUD[] = { true, // Scripted HUD (same as showHUD command) true, // Vehicle + soldier info true, // Vehicle radar true, // Vehicle compass true, // Tank direction indicator false, // Commanding menu false, // Group Bar true, // HUD Weapon Cursors false // Squad Radar };
TO
showHUD[] = { true, // Scripted HUD (same as showHUD command) true, // Vehicle + soldier info true, // Vehicle radar true, // Vehicle compass true, // Tank direction indicator true, // Commanding menu false, // Group Bar true, // HUD Weapon Cursors false // Squad Radar };
- Open the config.cpp file in your mission, find the "class CfgInteractionMenus" section, and replace the repair function for cars and helos respectively, with the following:
//Bones Custom Vehicle Repairs
class Repair: ExileAbstractAction { title = "Repair/Salvage"; condition = "true"; action = "_this call Bones_fnc_salvageAndRepairMenuCar"; };
// Bones Custom Air Repairs class Repair: ExileAbstractAction { title = "Repair/Salvage"; condition = "true"; action = "_this call Bones_fnc_salvageAndRepairMenuHelo"; };
- Re-PBO your mission file and re-upload to the server.