From 8e8bfc1f2c37c28f0821d6c507294705ef9d7320 Mon Sep 17 00:00:00 2001 From: Brett Nordin Date: Sun, 26 Mar 2017 11:17:31 -0600 Subject: [PATCH] Added Cameras --- .../ExileServer_object_construction_database_load.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Exile Mission File/Exile_Server_Overrides/ExileServer_object_construction_database_load.sqf b/Exile Mission File/Exile_Server_Overrides/ExileServer_object_construction_database_load.sqf index f27c3bb..bb39bb0 100644 --- a/Exile Mission File/Exile_Server_Overrides/ExileServer_object_construction_database_load.sqf +++ b/Exile Mission File/Exile_Server_Overrides/ExileServer_object_construction_database_load.sqf @@ -35,7 +35,7 @@ if !(_pinCode isEqualTo "000000") then _constructionObject setVariable ["ExileAccessCode", _pinCode]; _constructionObject setVariable ["ExileIsLocked", (_data select 13), true]; }; -if (typeOf _constructionObject in ["Exile_Construction_ConcreteDoor_Static", "Exile_Construction_ConcreteGate_Static", "Exile_Construction_WoodGate_Static", "Exile_Construction_WoodDoor_Static", "Exile_Construction_ConcreteWindowHatch_Static", "Exile_Construction_WoodGate_Reinforced_Static", "Exile_Construction_WoodDoor_Reinforced_Static", "Exile_Construction_ConcreteFloorHatch_Static"]) then +if (typeOf _constructionObject in ["Exile_Construction_ConcreteDoor_Static", "Exile_Construction_ConcreteGate_Static", "Exile_Construction_WoodGate_Static", "Exile_Construction_WoodDoor_Static", "Exile_Construction_ConcreteWindowHatch_Static", "Exile_Construction_WoodGate_Reinforced_Static", "Exile_Construction_WoodDoor_Reinforced_Static", "Exile_Construction_ConcreteFloorHatch_Static","Exile_Item_BaseCameraKit"]) then { _constructionObject enableDynamicSimulation true; }; @@ -44,4 +44,4 @@ _constructionObject setPosATL _position; _constructionObject setVelocity [0, 0, 0]; _constructionObject setVectorDirAndUp [_vectorDirection, _vectorUp]; _constructionObject setVelocity [0, 0, 0]; -_constructionObject \ No newline at end of file +_constructionObject