/** * ExileServer_object_container_createContainer * * Exile Mod * www.exilemod.com * © 2015 Exile Mod Team * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. */ private["_className","_position","_direction","_containerObject"]; _className = _this select 0; _position = _this select 1; _direction = _this select 2; _containerObject = createVehicle [_className, _position, [], 0, "CAN_COLLIDE"]; clearBackpackCargoGlobal _containerObject; clearItemCargoGlobal _containerObject; clearMagazineCargoGlobal _containerObject; clearWeaponCargoGlobal _containerObject; _containerObject setDir _direction; _containerObject setPosATL _position; _containerObject setVariable ["ExileIsPersistent", true]; _containerObject setVariable ["ExileIsContainer", true]; if(getNumber(configFile >> "CfgVehicles" >> typeOf _containerObject >> "exileIsLockable") isEqualTo 1)then { _containerObject setVariable ["ExileIsLocked", -1,true]; }; _containerObject enableDynamicSimulation true; _containerObject