/** * ExileServer_object_tree_database_load * * Exile Mod * www.exilemod.com * © 2015 Exile Mod Team * * This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License. * To view a copy of this license, visit http://creativecommons.org/licenses/by-nc-nd/4.0/. */ private["_treeID", "_data", "_position", "_Tree", "_SelectTree"]; _treeID = _this; _data = format ["loadTree:%1", _treeID] call ExileServer_system_database_query_selectSingle; _position = [_data select 0, _data select 1, _data select 2]; (nearestTerrainObjects [_position, [], 1, false, true]) params [["_tree", objNull, [objNull]]]; diag_log format ["Hiding Tree %1", _tree]; _tree hideObjectGlobal true; true