From 19e0fd70d61cbbd9c0bdab5c4bd78957e160d4c9 Mon Sep 17 00:00:00 2001 From: Redbeard-Actual Date: Mon, 3 Oct 2016 16:34:49 -0700 Subject: [PATCH] Update README.md --- README.md | 20 +++++++++++++++----- 1 file changed, 15 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index 0ad9670..7d40060 100644 --- a/README.md +++ b/README.md @@ -1,10 +1,20 @@ # RAGE_MAP_ADDON -This is just my little map addon for ARMA 3 Exile. +What is it? -It contains map content I am producing for Tanoa and eventually other maps. +It is a server addon that adds lootable buildings and other map objects to your ARMA 3 EXILE server. -This addon should work on any ARMA 3 server. +Actually, it will work on any ARMA 3 server. -Just Download and copy the RAGE_MAP_ADDON.PBO into you servers @ExileServer/addons folder and start the server. +How does it work? -If you want to turn certain content off and on, you can adjust that in the globaldefines.hpp. +It's a pretty simple setup. You have two options: + + You can drop the RAGE_MAP_ADDON.PBO into your server's @ExileServer/addons folder and start that puppy up! + Unpack the RAGE_MAP_ADDON.PBO and edit the globaldefines.hpp. Each area of map content can be switched off or on from there. Repack that RAGE_MAP_ADDON.PBO, drop it into the @ExileServer/addons folder of your server. Then start it on up. + +Features: + + Addon will detect which map you are running on your server. If you are running a map for which the addon has content, the addon will add it. + Easy to pick and choose which map content you desire through the globaldefines.hpp. + So freaking easy to install! OMFG! So easy! + Any buildings in the addon are lootable. This has been tested a lot. Because it is kind of pointless to add building that don't spawn loot.