//created by Sp!ts // Thanks to ExileZ 2.0 by Patrix87 of http:\\multi-jeux.quebec For some of the code// //Variable declaration private [ "_position", "_trigger", "_nearestLocation", "_radius" ]; _position = (_this select 0) select 0; _radius = (_this select 0) select 1; _nearestLocation = text nearestLocation [_position, ""]; //Create trigger area _trigger = createTrigger["EmptyDetector", _position]; _trigger setTriggerArea[_radius, _radius, 0, true]; _trigger setTriggerActivation["EAST", "PRESENT", TRUE]; _trigger setTriggerStatements["this && {vehicle _x isKindOf 'Man'} count thislist > 0", "{if (_x isKindOf 'Man') then {_x setdamage 1; deleteVehicle _x;}; }foreach thislist;", ""];