Trader-Mod/TRADERS/CfgTraders.hpp

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/**
* Weapons, scopes, silencers, ammo
*/
class Exile_Trader_Armory
{
name = "ARMORY";
showWeaponFilter = 1;
categories[] =
{
"PointerAttachments",
"BPPointerAttachments",
"CUPPointerAttachments",
"MASPointerAttachments",
"R3FPointerAttachments",
"RHSPointerAttachments",
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"FFAAPointerAttachments",
"BipodAttachments",
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"FFAABipodAttachments",
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//"APEXBipodAttachments", //not used
"R3FBipodAttachments",
"RHSBipodAttachments",
"RHSForegripAttachments",
"MuzzleAttachments",
"APEXMuzzleAttachments",
"BPMuzzleAttachments",
//"HLCMuzzleAttachments", //should use NIArms
"CUPMuzzleAttachments",
"MASMuzzleAttachments",
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"NIAMuzzleAttachments",
"R3FMuzzleAttachments",
"RHSMuzzleAttachments",
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"FFAAMuzzleAttachments",
"OpticAttachments",
"APEXOpticAttachments",
"BPOpticAttachments",
//"HLCOpticAttachments", //should use NIArms
"CUPOpticAttachments",
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"FFAAMuzzleAttachments",
"MASOpticAttachments",
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"NIAOpticAttachments",
"R3FOpticAttachments",
"RHSOpticAttachments",
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"NIAAttachments",
"Ammunition",
"APEXAmmunition",
"BPAmmunition",
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"GREFAmmunition",
//"HLCAmmunition", //should use NIArms
"CUPAmmunition",
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"FFAAAmunition",
"MASAmmunition",
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"NIAAmmunition",
"R3FAmmunition",
"RHSAmmunition",
"Pistols",
"APEXPistols",
"BPPistols",
"CUPPistols",
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"FFAAPistols",
"MASPistols",
"R3FPistols",
"RHSPistols",
"Shotguns",
"SubMachineGuns",
"APEXSubMachineGuns",
"BPSubMachineGuns",
"CUPSubMachineGuns",
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"FFAASmg",
"MASSubMachineGuns",
"R3FSubMachineGuns",
"RHSSubMachineGuns",
"LightMachineGuns",
"APEXLightMachineGuns",
"BPLightMachineGuns",
//"HLCLightMachineGuns", //should use NIArms
"CUPLightMachineGuns",
"MASLightMachineGuns",
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"NIALightMachineGuns",
"R3FLightMachineGuns",
"RHSLightMachineGuns",
"AssaultRifles",
"APEXAssaultRifles",
"BPAssaultRifles",
"HAPASSAULTRIFLES",
//"HLCAssaultRifles", //should use NIArms
"CUPAssaultRifles",
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"FFAARifles",
"MASAssaultRifles",
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"NIAAssaultRifles",
"R3FAssaultRifles",
"RHSAssaultRifles",
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"GREFWeapons",
"SniperRifles",
"APEXSniperRifles",
"BPSniperRifles",
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"FFAASniperRifles",
"HAPSNIPERRIFLES",
//"HLCSniperRifles", //should use NIArms
"HWPweapons",
"CUPSniperRifles",
"MASSniperRifles",
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"NIASniperRifles",
"R3FSniperRifles",
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"RHSSniperRifles",
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"SAFWeapons",
"SAFAmmunition",
"SAFAttachments"
// Whatever your last line is make sure it doesnt have a comma!
};
};
/**
* Satchels, nades, UAVs, static MGs
*/
class Exile_Trader_SpecialOperations
{
name = "SPECIAL OPERATIONS";
showWeaponFilter = 1; // for noob tubes
categories[] =
{
"Flares",
"Smokes",
"UAVs",
"StaticMGs",
"Navigation",
"ExplosiveWeapons",
"Explosives",
"A3Launchers",
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"ApexLaunchers",
"CUPLaunchers",
"MASLaunchers",
"R3FLaunchers",
"RHSLaunchers",
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"A3LauncherAmmo",
"APEXLauncherAmmo",
"CUPLauncherAmmo",
"MASLauncherAmmo",
"R3FLauncherAmmo",
"RHSLauncherAmmo",
"CUPExplosive",
"MASExplosive",
"RHSExplosives",
"RHSUGLAmmo",
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"SAFMines"
// Whatever your last line is make sure it doesnt have a comma!
};
};
/**
* Uniforms, vests, helmets, backpacks
*/
class Exile_Trader_Equipment
{
name = "EQUIPMENT";
showWeaponFilter = 0;
categories[] =
{
"APEXHeadgear",
"CUPHeadgear",
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"FFAAHeadgear",
"GREFHeadgear",
"HAPHEADGEAR",
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"Headgear",
"MASHeadgear",
"RHSHeadgear",
"TRYKHeadgear",
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"FFAAfaceware",
"APEXUniforms",
"CUPUniforms",
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"FFAAUniform",
"GREFUniforms",
"HAPUNIFORMS",
"RHSUniforms",
"TRYKUniforms",
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"Uniforms",
"RHSAccessories",
"APEXVests",
"CUPVests",
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"FFAAVest",
"GREFVests",
"HAPVESTS",
"RHSVests",
"TRYKVests",
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"Vests",
"A3Backpacks",
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"APEXBackpacks",
"Backpacks",
"CUPBackpacks",
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"FFAAbackpack",
"HAPBACKPACKS",
"MASBackpacks",
"RHSBackpacks",
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"TRYKBackpacks",
"Tools",
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//"APEXTools", //not used
"MASTools",
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"FirstAid",
"SAFUniforms",
"SAFVests",
"SAFHeadgear",
"SAFBackpacks"
// Whatever your last line is make sure it doesnt have a comma!
};
};
/**
* Cans, cans, cans
*/
class Exile_Trader_Food
{
name = "FAST FOOD";
showWeaponFilter = 0;
categories[] =
{
"Food",
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"Drinks",
"NonVeganFood"
// Whatever your last line is make sure it doesnt have a comma!
};
};
/**
* Light bulbs, metal, etc.
*/
class Exile_Trader_Hardware
{
name = "HARDWARE";
showWeaponFilter = 0;
categories[] =
{
"Hardware",
//"R3FTools",
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"ExtendedBaseMod",
"CBuilding"
// Whatever your last line is make sure it doesnt have a comma!
};
};
/**
* Sells cars and general vehicles
*/
class Exile_Trader_Vehicle
{
name = "VEHICLE";
showWeaponFilter = 0;
categories[] =
{
"Bikes",
"Cars",
"A3Cars",
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"ApexCars",
"HAPCARS",
"HVPCars",
"JonzieCars",
"MASCars",
"CUPUnarmed",
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"ApexTrucks",
"HAPTRUCKS",
"MASTrucks",
"CUPArmed",
"MASArmed",
"A3Armed",
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"SAFUnarmed",
"SAFArmed",
"RHSVehicles",
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"GREFArmed",
"GREFUnarmed",
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"CTrucks",
"Trucks",
"A3Trucks",
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"CUGVs",
"FMPCars",
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"FMPTrucks",
"FOXCars",
"FOXTrucks"
//"MASTanks"
//"A3Tanks"
//"UGV"
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//"A3UGVs"
//"ApexUAVs"
// Whatever your last line is make sure it doesnt have a comma!
};
};
/**
* Sells choppers and planes
*/
class Exile_Trader_Aircraft
{
name = "AIRCRAFT";
showWeaponFilter = 0;
categories[] =
{
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"Choppers",
"ApexChoppers",
"CChoppers",
"CUPChoppers",
"MASChoppers",
"RHSChoppers",
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"GREFChoppers",
"A3unarmedChoppers",
"A3armedChoppers",
"Planes",
"A3Planes",
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"ApexPlanes",
"CPlanes",
"HVPPlanes",
"MASPlanes",
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"SAFChoppers",
"RHSPlanes",
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"GREFPlanes",
//"CUAVs",
//"A3UAVs",
"Pods"
// Whatever your last line is make sure it doesnt have a comma!
};
};
/**
* Sells ships and boats
*/
class Exile_Trader_Boat
{
name = "BOAT";
showWeaponFilter = 0;
categories[] =
{
"Boats",
"A3Boats",
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"ApexBoats"
// Whatever your last line is make sure it doesnt have a comma!
};
};
class Exile_Trader_Diving
{
name = "DIVERS";
showWeaponFilter = 0;
categories[] =
{
"Diving"
};
};
/**
* Sells Community Items
*/
class Exile_Trader_CommunityCustoms
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community"
};
};
class Exile_Trader_CommunityCustoms2
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community2"
};
};
class Exile_Trader_CommunityCustoms3
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community3"
};
};
class Exile_Trader_CommunityCustoms4
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community4"
};
};
class Exile_Trader_CommunityCustoms5
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community5"
};
};
class Exile_Trader_CommunityCustoms6
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community6"
};
};
class Exile_Trader_CommunityCustoms7
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community7"
};
};
class Exile_Trader_CommunityCustoms8
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community8"
};
};
class Exile_Trader_CommunityCustoms9
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community9"
};
};
class Exile_Trader_CommunityCustoms10
{
name = "COMMUNITY";
showWeaponFilter = 0;
categories[] =
{
"Community10"
};
};