a3_exile_occupation/readme.txt

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2016-04-27 10:09:01 +00:00
V28-V31 (27-04-2016)
Altereed a few eventhandlers
Fixed multiple static spawns so they are independent of each other
2016-04-26 09:56:24 +00:00
V27 (26-04-2016) Development Update
2016-04-26 09:56:24 +00:00
Added the option fully control the gear assigned to bandit and survivor units
2016-04-26 09:56:24 +00:00
Added the option for helicopters as public transport, the heli travels between traders and lands for about 60 seconds. Setting SC_occupyTransportClass to a helicopter classname will switch it over to using a helicopter, if you want to continue using the land vehicle set SC_occupyTransportClass to a land vehicle.
2016-04-26 09:56:24 +00:00
Added the option to set the maximum crew (crew count will be a random number between the max and min). The applies for all AI vehicles.
2016-04-27 10:09:01 +00:00
Added a separate SC_VehicleClassToUseRare list of vehicles which spawn 10% of the time in place of the standard SC_VehicleClassToUse list.