2016-04-02 19:06:53 +00:00
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// Delete the map marker on a loot crate when a player gets in range
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2016-03-30 08:33:25 +00:00
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for "_i" from 1 to SC_numberofLootCrates do
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{
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_markerName = format ["loot_marker_%1", _i];
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_pos = getMarkerPos _markerName;
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if(!isNil "_pos") then
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{
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_nearPlayers = (count (_pos nearEntities [['Exile_Unit_Player'],15]));
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if(_nearPlayers > 0) then
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{
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deleteMarker _markerName;
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2016-04-02 19:06:53 +00:00
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_logDetail = format ["[OCCUPATION:LootCrates]:: marker %1 removed at %2",_markerName,time];
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[_logDetail] call SC_fnc_log;
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2016-03-30 08:33:25 +00:00
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};
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};
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};
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