Update occupation.sqf
This commit is contained in:
parent
f9e72bd64a
commit
0b8a3aad2d
@ -16,15 +16,15 @@ private["_wp","_wp2","_wp3"];
|
||||
if (!isServer) exitWith {};
|
||||
diag_log format ["[OCCUPATION]:: Starting Occupation Monitor"];
|
||||
|
||||
_middle = worldSize/2;
|
||||
_middle = worldSize/2;
|
||||
_spawnCenter = [_middle,_middle,0]; // Centre point for the map
|
||||
_maxDistance = _middle; // Max radius for the map
|
||||
|
||||
_maxAIcount = maxAIcount;
|
||||
_minFPS = minFPS;
|
||||
_debug = debug;
|
||||
_minFPS = minFPS;
|
||||
_debug = debug;
|
||||
_useLaunchers = DMS_ai_use_launchers;
|
||||
_scaleAI = scaleAI;
|
||||
_scaleAI = scaleAI;
|
||||
|
||||
// more than _scaleAI players on the server and the max AI count drops per additional player
|
||||
_currentPlayerCount = count playableUnits;
|
||||
@ -90,7 +90,7 @@ _locations = (nearestLocations [_spawnCenter, ["NameVillage","NameCity", "NameCi
|
||||
_spawnPosition = [_spawnPos select 0, _spawnPos select 1,0];
|
||||
|
||||
DMS_ai_use_launchers = false;
|
||||
_group = [_spawnPosition, _aiCount, _difficulty, "random", _side, customGearSet1] call DMS_fnc_SpawnAIGroup;
|
||||
_group = [_spawnPosition, _aiCount, _difficulty, "random", _side] call DMS_fnc_SpawnAIGroup;
|
||||
DMS_ai_use_launchers = _useLaunchers;
|
||||
|
||||
// Get the AI to shut the fuck up :)
|
||||
@ -158,7 +158,7 @@ _locations = (nearestLocations [_spawnCenter, ["NameVillage","NameCity", "NameCi
|
||||
};
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
if(_debug) then
|
||||
if(mapMarkers) then
|
||||
{
|
||||
_marker = createMarker [format ["%1", _spawnPosition],_pos];
|
||||
_marker setMarkerShape "Icon";
|
||||
|
Loading…
Reference in New Issue
Block a user