diff --git a/scripts/occupationSky.sqf b/scripts/occupationSky.sqf index ee360e3..6da27a6 100644 --- a/scripts/occupationSky.sqf +++ b/scripts/occupationSky.sqf @@ -102,7 +102,7 @@ for "_i" from 1 to _vehiclesToSpawn do _unit = [_group,_spawnLocation,"assault","random","bandit","Vehicle"] call DMS_fnc_SpawnAISoldier; _unit assignAsDriver _vehicle; _unit moveInDriver _vehicle; - _vehicle lockDriver true; + //_vehicle lockDriver true; _unit setVariable ["DMS_AssignedVeh",_vehicle]; removeBackpackGlobal _unit; _unit addBackpackGlobal "B_Parachute";