From 4d73198df19afe893755d6c47381b3d39ec6529a Mon Sep 17 00:00:00 2001 From: second_coming Date: Tue, 12 Apr 2016 13:10:09 +0100 Subject: [PATCH 1/2] remove pilot lock --- scripts/occupationSky.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/occupationSky.sqf b/scripts/occupationSky.sqf index ee360e3..6da27a6 100644 --- a/scripts/occupationSky.sqf +++ b/scripts/occupationSky.sqf @@ -102,7 +102,7 @@ for "_i" from 1 to _vehiclesToSpawn do _unit = [_group,_spawnLocation,"assault","random","bandit","Vehicle"] call DMS_fnc_SpawnAISoldier; _unit assignAsDriver _vehicle; _unit moveInDriver _vehicle; - _vehicle lockDriver true; + //_vehicle lockDriver true; _unit setVariable ["DMS_AssignedVeh",_vehicle]; removeBackpackGlobal _unit; _unit addBackpackGlobal "B_Parachute"; From e056743d1a5e4dcbb986b116b04c19c102da8a15 Mon Sep 17 00:00:00 2001 From: second_coming Date: Tue, 12 Apr 2016 17:16:40 +0100 Subject: [PATCH 2/2] . --- scripts/occupationPlaces.sqf | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/scripts/occupationPlaces.sqf b/scripts/occupationPlaces.sqf index f267537..ef7c024 100644 --- a/scripts/occupationPlaces.sqf +++ b/scripts/occupationPlaces.sqf @@ -292,7 +292,7 @@ _locations = (nearestLocations [_spawnCenter, ["NameVillage","NameCity", "NameCi _unit = _x; [_unit] joinSilent grpNull; [_unit] joinSilent _group2; - if(side _unit == "survivor") then + if(_side == "survivor") then { removeUniform _unit; _unit forceAddUniform "Exile_Uniform_BambiOverall";