v23 changes & fixes
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@ -144,7 +144,7 @@ SC_maximumCrewAmount = 2; // Maximum amount of AI allo
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SC_maxNumberofVehicles = 4;
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SC_maxNumberofVehicles = 4;
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// Array of ground vehicles which can be used by AI patrols
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// Array of ground vehicles which can be used by AI patrols
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SC_VehicleClassToUse = [ "Exile_Car_LandRover_Green","Exile_Bike_QuadBike_Black","Exile_Car_Octavius_White"];
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SC_VehicleClassToUse = [ "Exile_Car_LandRover_Green","Exile_Bike_QuadBike_Black","Exile_Car_UAZ_Open_Green"];
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// Settings for roaming airborne AI (non armed helis will just fly around)
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// Settings for roaming airborne AI (non armed helis will just fly around)
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SC_maxNumberofHelis = 1;
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SC_maxNumberofHelis = 1;
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