Update startOccupation.sqf
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@ -4,7 +4,7 @@ diag_log format ["[OCCUPATION]:: Initialised at %1",time];
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// Shared Config for each occupation monitor
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// Shared Config for each occupation monitor
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maxAIcount = 100; // the maximum amount of AI, if the AI count is above this then additional AI won't spawn
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maxAIcount = 100; // the maximum amount of AI, if the AI count is above this then additional AI won't spawn
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minFPS = 8; // any lower than 15fps on the server and additional AI won't spawn
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minFPS = 8; // any lower than minFPS on the server and additional AI won't spawn
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scaleAI = 10; // any more than _scaleAI players on the server and _maxAIcount is reduced for each extra player
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scaleAI = 10; // any more than _scaleAI players on the server and _maxAIcount is reduced for each extra player
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useWaypoints = false; // When spawning AI create waypoints to make them enter buildings (can affect performance when the AI is spawned and the waypoints are calculated)
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useWaypoints = false; // When spawning AI create waypoints to make them enter buildings (can affect performance when the AI is spawned and the waypoints are calculated)
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debug = true; // set to true for debug log information and map markers
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debug = true; // set to true for debug log information and map markers
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