V61 Tweaks
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_vehicle = _this select 0;
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_vehicle = _this select 0;
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_vehicle setVariable ["SC_vehicleSpawnLocation", nil,true];
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if((damage _vehicle) < 1) then
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if((damage _vehicle) < 1) then
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{
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{
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_vehicle removeAllMPEventHandlers "mphit";
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_vehicle removeAllMPEventHandlers "mphit";
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