Merge pull request #1 from ProGEEK/development

Added spawn and waitUntil to wait until DMS has executed its postinit…
This commit is contained in:
second_coming 2016-04-09 18:51:45 +01:00
commit d414888384

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@ -19,34 +19,35 @@ SC_occupationVersion = "v7 (08-04-2016)";
// second_coming 2016
//
////////////////////////////////////////////////////////////////////////////////////////////
[] spawn {
waitUntil { !(isNil "DMS_MinMax_Y_Coords") };
diag_log format ["[OCCUPATION MOD]:: Occupation %2 Initialised at %1",time,SC_occupationVersion];
// Get the config for Occupation
call compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\config.sqf";
diag_log format ["[OCCUPATION MOD]:: Occupation %2 Initialised at %1",time,SC_occupationVersion];
// Select the log style depending on config settings
SC_fnc_log = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\occupationLog.sqf";
// Get the config for Occupation
call compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\config.sqf";
// EventHandlers for AI reactions
SC_fnc_repairVehicle = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\repairVehicle.sqf";
SC_fnc_vehicleDestroyed = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\vehicleDestroyed.sqf";
SC_fnc_reactUnit = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\reactUnit.sqf";
SC_fnc_driverKilled = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\driverKilled.sqf";
SC_fnc_airHit = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\airHit.sqf";
SC_fnc_boatHit = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\boatHit.sqf";
SC_fnc_getIn = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\getIn.sqf";
SC_fnc_refuel = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\refuel.sqf";
SC_comeUnstuck = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\comeUnstuck.sqf";
// Select the log style depending on config settings
SC_fnc_log = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\occupationLog.sqf";
_logDetail = "=============================================================================================================";
[_logDetail] call SC_fnc_log;
_logDetail = format ["[OCCUPATION MOD]:: Occupation %2 Initialised at %1",time,SC_occupationVersion];
[_logDetail] call SC_fnc_log;
_logDetail = "=============================================================================================================";
[_logDetail] call SC_fnc_log;
// EventHandlers for AI reactions
SC_fnc_repairVehicle = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\repairVehicle.sqf";
SC_fnc_vehicleDestroyed = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\vehicleDestroyed.sqf";
SC_fnc_reactUnit = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\reactUnit.sqf";
SC_fnc_driverKilled = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\driverKilled.sqf";
SC_fnc_airHit = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\airHit.sqf";
SC_fnc_boatHit = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\boatHit.sqf";
SC_fnc_getIn = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\getIn.sqf";
SC_fnc_refuel = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\refuel.sqf";
SC_comeUnstuck = compile preprocessFileLineNumbers "\x\addons\a3_exile_occupation\scripts\reactions\comeUnstuck.sqf";
_logDetail = "=============================================================================================================";
[_logDetail] call SC_fnc_log;
_logDetail = format ["[OCCUPATION MOD]:: Occupation %2 Initialised at %1",time,SC_occupationVersion];
[_logDetail] call SC_fnc_log;
_logDetail = "=============================================================================================================";
[_logDetail] call SC_fnc_log;
// Start Occupation
[] execVM "\x\addons\a3_exile_occupation\scripts\startOccupation.sqf";
// Start Occupation
[] execVM "\x\addons\a3_exile_occupation\scripts\startOccupation.sqf";
};