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@ -292,7 +292,7 @@ _locations = (nearestLocations [_spawnCenter, ["NameVillage","NameCity", "NameCi
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_unit = _x;
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[_unit] joinSilent grpNull;
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[_unit] joinSilent _group2;
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if(side _unit == "survivor") then
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if(_side == "survivor") then
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{
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removeUniform _unit;
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_unit forceAddUniform "Exile_Uniform_BambiOverall";
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