/** ROAMING TRADER by JohnO **/ // Trader vehicle handling added by second_coming diag_log format['[OCCUPATION:Sky] Started']; if (!isServer) exitWith {}; if(liveHelis >= maxNumberofHelis) exitWith {}; _vehiclesToSpawn = (maxNumberofHelis - liveHelis); _middle = worldSize/2; _spawnCenter = [_middle,_middle,0]; _maxDistance = _middle; _locations = (nearestLocations [_spawnCenter, ["NameVillage","NameCity", "NameCityCapital"], _maxDistance]); _i = 0; { _okToUse = true; _pos = position _x; _nearestMarker = [allMapMarkers, _pos] call BIS_fnc_nearestPosition; // Nearest Marker to the Location _posNearestMarker = getMarkerPos _nearestMarker; if(_pos distance _posNearestMarker < 2500) exitwith { _okToUse = false; }; if(!_okToUse) then { _locations deleteAt _i; }; _i = _i + 1; } forEach _locations; for "_i" from 1 to _vehiclesToSpawn do { private["_group"]; _Location = _locations call BIS_fnc_selectRandom; _position = position _Location; _spawnLocation = [_position select 0, _position select 1, 500]; _group = createGroup east; _vehicle1 = [ [_spawnLocation], _group, "assault", "difficult", "bandit", HeliClassToUse ] call DMS_fnc_SpawnAIVehicle; _vehicle1 setVehiclePosition [_spawnLocation, [], 0, "FLY"]; _vehicle1 setVariable ["vehicleID", _spawnLocation, true]; _vehicle1 setFuel 1; _vehicle1 engineOn true; _vehicle1 flyInHeight 150; [_group, _spawnLocation, 2000] call bis_fnc_taskPatrol; _group setBehaviour "AWARE"; _group setCombatMode "RED"; liveHelis = liveHelis + 1; _vehicle1 addEventHandler ["killed", "liveHelis = liveHelis - 1;"]; diag_log format['[OCCUPATION:Vehicle] Vehicle spawned @ %1',_spawnLocation]; sleep 5; }; diag_log format['[OCCUPATION:Sky] Running'];