// Delete the map marker on a loot crate when a player gets in range for "_i" from 1 to SC_numberofLootCrates do { _markerName = format ["loot_marker_%1", _i]; _pos = getMarkerPos _markerName; if(!isNil "_pos") then { _nearPlayers = (count (_pos nearEntities [['Exile_Unit_Player'],15])); if(_nearPlayers > 0) then { deleteMarker _markerName; _logDetail = format ["[OCCUPATION:LootCrates]:: marker %1 removed at %2",_markerName,time]; [_logDetail] call SC_fnc_log; }; }; };