private["_timeMultiplier"]; if (daytime > SC_fastNightsStarts || daytime < SC_fastNightsEnds) then { _timeMultiplier = SC_fastNightsMultiplierNight; } else { _timeMultiplier = SC_fastNightsMultiplierDay; }; if(timeMultiplier != _timeMultiplier) then { setTimeMultiplier _timeMultiplier; }; _hour = floor daytime; _minute = floor ((daytime - _hour) * 60); _time24 = text format ["%1:%2",_hour,_minute]; _logDetail = format ["[OCCUPATION:FastNights]:: Current in game time is %1 multipler is %2",_time24,_timeMultiplier]; [_logDetail] call SC_fnc_log;